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6 changes: 6 additions & 0 deletions Assets/Talo Game Services/Talo/Runtime/APIs/PlayersAPI.cs
Original file line number Diff line number Diff line change
Expand Up @@ -108,6 +108,12 @@ public async Task<Player> IdentifySteam(string ticket, string identity = "")
return Talo.CurrentPlayer;
}

public async Task<Player> IdentifyGooglePlayGames(string authCode)
{
await Identify("google_play_games", authCode);
return Talo.CurrentPlayer;
}

protected override async Task ExecuteDebouncedOperation(DebouncedOperation operation)
{
switch (operation)
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1 change: 1 addition & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -28,6 +28,7 @@ You'll need to init the submodules after cloning: `git submodule update --init`.
- 💬 [Game channels](https://trytalo.com/channels): Send real-time messages between players subscribed to specific topics.
- ⚙️ [Live config](https://trytalo.com/live-config): Update game settings from the web with zero downtime.
- 🔧 [Steamworks integration](https://trytalo.com/steamworks-integration): Hook into Steamworks for authentication and ownership checks.
- ▶️ [Google Play Games integration](https://trytalo.com/google-play-games-integration): Use Google Play Games to authenticate players.
- 🗣️ [Game feedback](https://trytalo.com/feedback): Collect and manage feedback from your players.
- 🛡️ [Continuity](https://trytalo.com/continuity): Keep your data in-sync even when your players are offline.
- 🔔 [Player presence](https://trytalo.com/players#presence): See if players are online and set custom statuses.
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