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This repository was archived by the owner on May 25, 2025. It is now read-only.
Jonas Götz edited this page Jan 12, 2024 · 1 revision

Definition

  • For every game there is a map. The map is send by the server to the clients in every tick. The map contains all the important informations on positions, hp etc. of everything on the map

Attributes

Default values

Actions

  • there are no interactions with the map itself, however you can indirectly interact by for example interacting with units...

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