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!Mod Section
amione edited this page Oct 24, 2024
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1 revision
Thank you for downloading my mod! Each configuration option is explained in the description above it within the config file.
If a config doesn’t have a comment, it’s likely from a previous version.
You can also check the GitHub wiki for further help, particularly for using the custom features (e.g., JSON).
- Description: A customizable message.
-
Type:
String -
Default Value:
<3 -
Example Value:
no prob! - Explanation: This is just a fun, editable string with no in-game effect. Feel free to customize it as a thank-you message.
- Description: Displays the current version of the mod.
-
Type:
String(Read-only) -
Default Value:
1.4.6 - Explanation: This is a static value showing the version of the mod you're using. You cannot modify this value.
- Description: Toggles logging of debug messages (such as player information).
-
Type:
Boolean -
Default Value:
true - Explanation: When enabled, debug information is logged, particularly when the game or mod settings are changed or loaded.
- Description: Logs debug messages when a JSON file is reloaded.
-
Type:
Boolean -
Default Value:
false - Explanation: If you're working with custom JSON configurations and want to see logs when they are reloaded, enable this.
- Description: Logs every item loaded by the game.
-
Type:
Boolean -
Default Value:
false -
Explanation: When enabled, the game logs every item it loads. These logs are stored in
ItemLog.log, and any changes the mod makes to items are also logged in the BepInEx log.
- Description: Logs every character loaded by the game (e.g., run/walk speeds).
-
Type:
Boolean -
Default Value:
false - Explanation: This logs detailed character data, like Run Speed (RS) and Walk Speed (WS). For more information, check the extended documentation in the Characters config.
- Description: Logs whenever a custom recipe is added to the workbench.
-
Type:
Boolean -
Default Value:
false - Explanation: Enabling this option will log each time a custom recipe is registered to the workbench for easier debugging of custom recipe additions.
- Darkwood Customizer GitHub Repository – Check out the source code and contribute to the project, or report issues.
- Darkwood Customizer on Nexus Mods – Download the latest version of the Darkwood Customizer and see user feedback.
- Darkwood on Steam – Purchase or learn more about the base game.