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Brinstar shinesparks (Blue, Green, Kraid): split speed and general cleanup#2742

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osse101 merged 1 commit intovg-json-data:masterfrom
kjbranch:ss-brin-sparks
Mar 6, 2026
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Brinstar shinesparks (Blue, Green, Kraid): split speed and general cleanup#2742
osse101 merged 1 commit intovg-json-data:masterfrom
kjbranch:ss-brin-sparks

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@kjbranch kjbranch commented Mar 2, 2026

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@kjbranch kjbranch added the Area:Brinstar Stuff in Brinstar label Mar 2, 2026
]},
"canXModeBlueSuit",
{"shinespark": {"frames": 0}}
{"shinespark": {"frames": 0, "excessFrames": 0}}
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Is 0 frames a real thing?

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Yeah, you can cancel X-mode during the shinespark wind-up, in which case it would be 0 frames.

I think when these X-mode blue suit strats first started being added, they assumed releasing X-mode mid-spark, so I'm sure lots of them have a non-zero "frames". Releasing during wind-up is a bit more complex sequence of inputs (e.g. you need to release up before pressing jump to spark, then need to jump out of the spikes before i-frames expire), but it has a big timing window so it's not necessarily harder once practiced. So it seems reasonable to assume as part of "canXModeBlueSuit" tech

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https://videos.maprando.com/video/8973

like this. Some of them have non zero frames where a pseudo super jump (releasing x-ray shortly after launching a spark) is preferable, to negate spike damage or make it to a higher platform.

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Ok, it was just the first one I encountered and I had been through Crateria and half of Brin

@osse101 osse101 merged commit 34ff6f9 into vg-json-data:master Mar 6, 2026
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4 participants