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valrossenOliver
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Feb 17, 2023
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Some zombie code that should be removed, but we can do that in separate PR.
| [SerializeField] private Canvas placingsCanvas; | ||
| private int activeScene = 0; | ||
| [SerializeField] private string nextScene; | ||
| //private int activeScene = 0; |
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We can ignore commenting code, we have version control for a reason! :)
| [SerializeField] private string fourPlayerScene; | ||
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| [SerializeField] private string gameOverScene; | ||
| //[SerializeField] private string gameOverScene; |
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Fixed all duplicate issues, when loading mainmenu scene
enabled mainmenu button in game over panel