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Animation Script
toxicity188 edited this page Dec 1, 2025
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5 revisions

We are using Effects/Instructions to script animation.

You have to follow this string format to script.
name:optional_argument{metadata_key=metadata_value;another_key=another_value}

You can define multiple script per each line.
Like MEG, There's some built-in script.
argument: none
| metadata key | metadata type |
|---|---|
| part | (optional) string |
| exact | (optional) boolean |
| children | (optional) boolean |
| enchant | boolean |
argument: none
| metadata key | metadata type |
|---|---|
| model | string |
| map | string |
argument: none
| metadata key | metadata type |
|---|---|
| part | (optional) string |
| exact | (optional) boolean |
| children | (optional) boolean |
| visible | boolean |
argument: none
| metadata key | metadata type |
|---|---|
| part | (optional) string |
| exact | (optional) boolean |
| children | (optional) boolean |
| color | int |
| damage | boolean |
argument: none
| metadata key | metadata type |
|---|---|
| part | (optional) string |
| exact | (optional) boolean |
| children | (optional) boolean |
| nmodel | string |
| npart | string |
argument: none
| metadata key | metadata type |
|---|---|
| part | (optional) string |
| exact | (optional) boolean |
| children | (optional) boolean |
| block | int |
| sky | int |

You can execute MythicMobs skills by this script.
mm:skill_name{parameter_name=parameter_value}