A self-hosted cross-platform 3DAIGC software. Working with 3DAIGC algorithms completely deployed locally. Supported 3D workflows include MeshGen, Mesh Retopology, UV Unwrapping, TexGen, MeshSeg, AutoRig, Mesh Editing etc.
game self-hosted artist auto-rigging mesh-editing mesh-segmentation image-to-3d 3d-modeling-software text-to-3d generative-ai 3daigc vibe-coding uv-unwrapping
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Updated
Jan 18, 2026 - TypeScript