Optimizes mesh and polygon colliders in Unity
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Updated
Jan 23, 2026 - C#
Optimizes mesh and polygon colliders in Unity
Extruding a 32-bit color image into a 3D mesh.
C++ implementation of the Ramer-Douglas-Peucker algorithm (binding to python via pybind11) https://deepwiki.com/cubao/pybind11-rdp
Solving the Traveling Salesman problem with 49 US Capitals using a genetic algorithm
An algorithm that decimates a curve composed of line segments to a similar curve with fewer points.
A high-performance Python library for the Ramer-Douglass-Peucker algorithm implemented in Rust
Poly-line toolbox for Rust
polyline simplification. Port of simplify.js
Python implementation of the Ramer-Douglas-Peucker algorithm
Ramer-Douglas-Peucker algorithm usage example
The Ramer-Douglas-Peucker (RDP) Algorithm is a Line Simplification Technique. It Approximates a Complex Line with Fewer Points. The Tolerance (ε) Dictates the Maximum Allowed Distance Between the Original and Simplified Curves. A Larger ε Means More Simplification (Fewer Points), but Less Accuracy
A very simple algorithm for culling vertices while minimally changing the shape of a polygon.
Rust implementation of Ramer–Douglas–Peucker (RDP) algorithm for cartographic generalization
A fast and lightweight CLI toolkit for processing and transforming GPX files, built in Rust.
Kotlin Multiplatform implementation for Google Polyline encoding algorithm to convert Polyline to/from String. And sampling polyline using Ramer–Douglas–Peucker algorithm.
Efficient implementation of the Ramer-Douglas-Peucker algorithm using Rust and PyO3.
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