Optimizes mesh and polygon colliders in Unity
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Updated
Jan 23, 2026 - C#
Optimizes mesh and polygon colliders in Unity
Extruding a 32-bit color image into a 3D mesh.
C++ implementation of the Ramer-Douglas-Peucker algorithm (binding to python via pybind11) https://deepwiki.com/cubao/pybind11-rdp
Solving the Traveling Salesman problem with 49 US Capitals using a genetic algorithm
An algorithm that decimates a curve composed of line segments to a similar curve with fewer points.
A high-performance Python library for the Ramer-Douglass-Peucker algorithm implemented in Rust
polyline simplification. Port of simplify.js
Poly-line toolbox for Rust
Python implementation of the Ramer-Douglas-Peucker algorithm
The Ramer-Douglas-Peucker (RDP) Algorithm is a Line Simplification Technique. It Approximates a Complex Line with Fewer Points. The Tolerance (ε) Dictates the Maximum Allowed Distance Between the Original and Simplified Curves. A Larger ε Means More Simplification (Fewer Points), but Less Accuracy
A very simple algorithm for culling vertices while minimally changing the shape of a polygon.
Ramer-Douglas-Peucker algorithm usage example
A fast and lightweight CLI toolkit for processing and transforming GPX files, built in Rust.
Rust implementation of Ramer–Douglas–Peucker (RDP) algorithm for cartographic generalization
Kotlin Multiplatform implementation for Google Polyline encoding algorithm to convert Polyline to/from String. And sampling polyline using Ramer–Douglas–Peucker algorithm.
Efficient implementation of the Ramer-Douglas-Peucker algorithm using Rust and PyO3.
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