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Files
There are several files used in this plugin and there explained below, including what type of data they store.
The arenas.yml is used to keep track of the locations of arenas. This file only contains the position of the arenas and not the entire structures themselves. These values are x, y and z coordinates, world names, server names (in case you're using BungeeCord), max. and min. players, the game mode (solo/team) and the timer values. This file also contains information about the main spawn.
This file is used to change settings for the plugin. The config.yml is populated by default, meaning that all default settings will be added to the file once you startup the file for the first time. The config.yml is a 'smart-file', meaning it will automatically add new settings which were removed or simply new because of an update. It will also remove values when they're no longer necessary (only when clean-files is on) and it may change certain values in order to apply with later changes.
If you want to reset the config.yml to its default state simply delete the file, or delete the values you want to reset.
This file is the largest file and used to change the messages, titles, subtitles, item names, item lores, scoreboard lines, scoreboard headers and pretty much all other text settings. The messages.yml is populated by default, meaning that all default settings will be added to the file once you startup the file for the first time. The messages.yml is a 'smart-file', meaning it will automatically add new settings which were removed or simply new because of an update. It will also remove values when they're no longer necessary (only when clean-files is on (inside the config.yml)) and it may change certain values in order to apply with later changes.
If you want to reset the messages.yml to its default state simply delete the file, or delete the values you want to reset.
This file keeps track of the position of special signs, like join, leave and statistic signs. It keep track of their position in a world, the world itself, the type of sign they are and certain properties about the signs.
This file keeps track of all statistics collected by players. It contains their UUID and their statistics. This file will only be used when the database feature is disabled.