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Upgrading to 1.0.0 from 0.5.2
Sean Lewis edited this page Feb 5, 2015
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Note: even if you enabled auto-updater support on a previous release, the plugin will not update to the 1.0.0 release automatically since it may have minor incompatibilities.
See the changelog for notes on what has actually changed.
You must have sourcemod 1.7 installed on the game server.
- Make sure you placed
configs/multi1v1_weapons.cfgonto the server, as this is a new file - Make sure you also placed everything in the
translationsdirectory
- The flashbangs option is in a separate plugin now, which is in the
plugins/disableddirectory of the download, move it to thepluginsdirectory to enable it - While the stats are still computed in the base plugin, any user-interface to viewing them was moved to the
multi1v1_online_stats_viewerplugin, which you will also need to enable if you want it
- You should delete
cfg/sourcemod/multi1v1/multi1v1.cfgand let the plugin regenerate the file (not required, but highly recommended) since there are new cvars and new descriptions -
sm_multi1v1_guns_menu_first_connectwas replaced with a more genericsm_multi1v1_menu_open_behavior - The
multi1v1_online_stats_viewerhas cvars:sm_multi1v1_stats_urlandsm_multi1v1_top_url, you can edit these in the auto-generatedcfg/sourcemod/multi1v1/multi1v1_online_stats_viewer.cfg. Note that the format for thesm_multi1v1_stats_urlhas changed, read it's description for more info.
Note: new fields added to the multi1v1_stats table will be automatically added by the plugin if needed
You don't need to touch your multi1v1_stats table, but the plugin will now also track round-type specific rating types when a round type is marked as ranked. The default rifle, pistol, and awp round types are all marked as ranked and will store data in the rifleRating, pistolRating, and awpRating fields respectively.