Free Blender add-on for hard-surface lowpoly modeling with sharp edges preservation.
Preserve hard-surface details while decimating — no "soapiness", no lost geometry.
"Geometry without grace." — NEFAS
- Preserves sharp edges by angle threshold (70°–85°)
- Respects manually marked Sharp edges (
Edge → Mark Sharp) - Supports Edge Crease values (for Subdivision workflows)
- Material-Based Decimation: assign
HighDetail/LowDetailmaterials to control poly reduction per area - Real-time statistics: current vs target polycount
- Multi-language UI: English, Russian, German, Spanish (auto-detected)
- No external dependencies — works in Blender 3.6.23+
- Download
SharpDecimate.zip - In Blender:
Edit → Preferences → Add-ons → Install...
Select the downloaded.zipfile - Enable "Sharp Decimate"
- Use in 3D View > Sidebar > Tool > Sharp Decimate
💡 Tip: Click "Setup Smart Materials" to auto-create
HighDetail(red) andLowDetail(gray) materials.
- Uniform decimation with sharp edge preservation
- Ideal for simple objects and quick cleanup
- Assign HighDetail material to important areas (e.g., weapon edges, face)
- Assign LowDetail to background areas (e.g., back, interior)
- Set different reduction ratios for each
- SharpDecimate preserves detail exactly where you need it
- Free version: GNU GPL v3 — free for personal and commercial use
- Pro version: available on Boosty
→ LOD chains, Batch processing, Presets (Diablo, 3D Print, Mobile), Auto UV
by NEFAS — tools for those who value substance over noise.