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Synteremino_v1.0

Ultrasonic Distance Controlled Granular Synthesizer

Project description

Inspired by Theremin, Synteremino v1.0 transforms hand gestures into ethereal soundscapes using an ultrasonic distance sensor. This Arduino-powered granular synthesizer generates rich, textured audio by manipulating "sound grains" in real-time. As you move your hand closer or farther from the sensor, pitch and timbre morph dynamically across 15 discrete notes or a continuous frequency range. Visual feedback is provided through an 8x8 LED matrix (showing note patterns) and a 16x2 LCD (displaying scales/notes). Key Features

  1. Gesture-Controlled Synthesis: ◦ Ultrasonic sensor (HC-SR04) maps hand distance (3–48 cm) to sound. ◦ 6 Scale Modes: Continuous, Chromatic, Major, Natural Minor, Harmonic Minor, Pentatonic. ◦ Central note and octave adjustable via tactile buttons.
  2. Granular Sound Engine (Credit Peter Knight http://code.google.com/p/tinkerit/wiki/Auduino): ◦ Dual-grain oscillator with triangle-wave synthesis. ◦ Real-time parameter control via potentiometers: ▪ Grain 1: Frequency/Decay ▪ Grain 2: Frequency/Decay
  3. Visual Feedback: ◦ LED Matrix: Displays musical note played. ◦ LCD: Shows active scale, root note, and octave.
  4. Amplified Audio Output: ◦ 2x10W Audio Amplifier (PAM8610) with volume control knob. ◦ Drives two 10W 8Ω speakers for immersive sound (When a 6.35mm male jack is inserted the audio output of the amplifier is muted ). Hardware Setup

Component Specification Microcontroller: Arduino Uno R3 Power: 12V DC (Barrel Jack) Audio: 2x10W Amp + Volume Pot PAM 8610 Sensors: HC-SR04 Ultrasonic Sensor Displays: 8x8 LED Matrix (MAX7219), 16x2 I2C LCD Controls: 6x Tactile Buttons, 4x Pots Wiring Guide Ultrasonic Sensor: Trig=Pin12, Echo=Pin11 LED Matrix: DIN=10, CLK=8, CS=9 LCD: I2C (Address 0x27) (SDA,SCL) Buttons: Pins 2,4,5,6,7,13 Audio Out: PWM Pin 3 → 6.5mm Jack female or Amplifier → Speakers

Installation

  1. Libraries Required: ◦ LedControl (LED Matrix) ◦ LiquidCrystal_I2C (LCD) ◦ SR04 (Ultrasonic Sensor)
  2. Upload Code: ◦ Compile and upload Synteremino_V1.0 to Arduino.
  3. Power Up: ◦ Connect 12V DC power to Arduino barrel jack and Audio amplifier

Usage

  1. Scale Selection: ◦ Cycle through scales with Button 5 (←) and Button 6 (→). ◦ "OFF" mode mutes audio.
  2. Note Adjustment: ◦ Buttons 1/2: Decrease/Increase root note. ◦ Buttons 3/4: Shift octave down/up.
  3. Gesture Control: ◦ Move hand horizontally close to the sensor ( about 3–48 cm): ▪ Close: Higher pitches ▪ Far: Lower pitches ◦ LED matrix lights up active note symbols.
  4. Sound Shaping: ◦ Tweak potentiometers to morph grain textures: ▪ Pot 1: Grain 1 Frequency ▪ Pot 2: Grain 1 Decay ▪ Pot 3: Grain 2 Frequency ▪ Pot 4: Grain 2 Decay
  5. Audio Output ◦ Audio Output goes to Amplifier and Speakers, except when a 6.35 Jack male is inserted, then the Speakers are muted.

FUTURE IMPROVEMENTS ▪ Improve Audio output, using dedicated lybraries (i.e. Mozzi) ▪ Add Midi Output feature ▪ Add configuration feature, as creating new scale using push buttons or joystick ▪ Add Pitch Wheel

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