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Optimize BTreeMap::append() using CursorMut #153107
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Do we think this is worth it vs. calling merge with the right conflict function?
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I guess it's a bit redundant with how
mergedoes everything thatappenddoes with the added benefit on what you want the value to be on conflicting keys. I'm not sure why one would prefer having less flexibility deciding what the resultant value of conflicting keys should be withBTreeMap::appendover usingBTreeMap::merge.I think I wanted the code internally for
BTreeMap::append()to be consistent withBTreeMap::merge()since we can remove some code that onlyBTreeMap::appenduses if we haveBTreeMap::merge()andBTreeMap::append()sharing the sameCursorMutfunctions. Moreover, I think I just found it unnecessary how theBTreeMapinBTreeMap::appendconstructs it from scratch rather than just placing the elements of otherBTreeMapinto the appropriate spots of selfBTreeMap.