[bitreq]: Add blocking Client with connection pooling#518
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tnull wants to merge 2 commits intorust-bitcoin:masterfrom
Open
[bitreq]: Add blocking Client with connection pooling#518tnull wants to merge 2 commits intorust-bitcoin:masterfrom
Client with connection pooling#518tnull wants to merge 2 commits intorust-bitcoin:masterfrom
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Add a blocking `Client` that is exposed when the `async` feature is *not* active. It mirrors the async `Client`'s API: an LRU-evicting pool of connections keyed by (https, host, port, proxy) that avoids repeated TCP handshakes and TLS negotiations. Key implementation details: - Replace `std::io::Bytes` with a custom `StreamBytes` iterator that allows recovering the underlying `HttpStream` via `into_buf_reader` after the response body has been fully read. - Add `Response::create_pooled` which reads the full body and returns `Option<HttpStream>` when `Connection: keep-alive` was indicated and the `BufReader` buffer is clean. - Add `Connection::from_stream` and `Connection::send_for_pool` to support wrapping a pooled stream and returning it after use. - The blocking `Client` handles HTTP redirects (301/302/303/307) in a loop, reusing the pool for each hop, and parses `Keep-Alive: timeout=N` to expire cached connections (default 60s). - Expose `Client` and `RequestExt` under `#[cfg(feature = "std")]` instead of `#[cfg(feature = "async")]` so the appropriate variant is available in both configurations. Co-Authored-By: HAL 9000
Make the `CLIENT` static unconditional and add a `#[cfg(not(feature = "async"))]` block that exercises the blocking `Client::send()` path, ensuring the connection-pooling client is tested regardless of feature configuration. Co-Authored-By: HAL 9000
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oleonardolima
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cACK 94c62c3
It looks good so far, though I won't be able to do a in-depth review and testing until early next week.
TheBlueMatt
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Mar 3, 2026
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TheBlueMatt
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Hmm, while the code is fine, its really annoying that we're diverging so much between the sync and async code, and even duplicating a decent amount of logic between the sync and sync-connection-reuse logic. Maybe
- for both sync and async we pass a reference to the
Clientin so that theConnectioncan lookup a connection to use on redirect rather than moving that logic out toclient.rs. - Similar for connection timeouts, I'm fine with it being in
Connectionor in theClientbut let's pick one and stick to it.
| /// .send_with_client(&client)?; | ||
| /// # Ok(()) } | ||
| /// ``` | ||
| #[cfg(not(feature = "async"))] |
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We should never disable code based on a feature being added.
| let keep_alive = parent | ||
| .headers | ||
| .get("connection") | ||
| .map_or(false, |h| h.eq_ignore_ascii_case("keep-alive")); |
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ISTM this should live in connection.rs
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Previously, we added a
Clientallowing for connection reuse behind theasyncfeature. Here we do the same for the blocking, i.e., non-asyncpath.