Skip to content

remisansfamine/forward-kinematics

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

13 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Animation Programming - C++

ISART DIGITAL : School Project - GP2 - Lancelot Maréchal - Rémi Giner


About The Project

The goal of the project is to animate a skeletal mesh using the WhiteBoxEngine.

Preview

Preview

Built with

Visual Studio 2019

Installation

Compile with Visual Studio 2019 in C++ 17

How to launch

Launch with Visual Studio


Features & Usage

Controls

The controls are made for QWERTY so, switch your keyboard in QWERTY The player controls are:

  • W - Forward
  • S - Backward
  • A - Left
  • D - Right
  • Left click - rotate camera

Features

  • Skeleton rendering

  • T-Pose

  • Blending between keyframes

  • Crossfade between two animations

  • Backward animation

  • Timeline display

Details

Assets:

Given with the template project

Versionning

We used Git Lab for the versioning.

Author

Lancelot Maréchal Rémi Giner

About

Animated skeletal mesh rendering

Topics

Resources

Stars

Watchers

Forks

Packages

No packages published

Contributors 2

  •  
  •