Use macros to enforce "missable/hide/show object" constraints, and rename them to "toggleable objects" #557
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
This renames "missable objects" aka "hide/show objects" to "toggleable objects" which can be on or off. We want to avoid the word "hidden" because there are also "hidden objects" (named that way due to Itemfinder items and hidden Coins, but also used for Gym statues, Pokémon Center PCs, Pokémon Center bench guys, and other such scripts which weren't implemented as
bg_events). (Those would be more appropriately named "hidden events", but that can be a separate PR.)