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Cub3d

Welcome to the Cub3d project! This is a 3D game created using the C programming language and the Raycasting rendering technique, inspired by Lodev's Raycasting Tutorial. In this project, you will be able to move through a maze and collect items while trying to find the exit.

Getting Started

To get started with the Cub3d project, you will need to have a few things installed on your computer:

  • GCC compiler
  • Make build automation tool
  • Minilibx graphics library
  • Git version control system

Installation

  1. Clone the repository: git clone https://github.com/paji/cub3d.git
  2. cd into the repository: cd cub3d
  3. Build the project: make
  4. Run the game: ./cub3D maps/map.cub or Make B

Gameplay

The objective of the game is to find the exit of the maze while collecting as many items as possible. Use the arrow keys to move around and the ESC key to quit the game.

Resources

Contributors

  • Tahe El Mouhajir
  • Ouail Zahir

License

This project is licensed under the MIT License. See the LICENSE file for details.

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  • C 92.8%
  • Makefile 7.2%