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    • Animation-Sequencer

      Public
      A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.
      C#
      133000Updated Jan 22, 2026Jan 22, 2026
    • UI Manager for Unity's UGUI
      C#
      3104Updated Dec 29, 2025Dec 29, 2025
    • This repository provides an API for building a Unity project from the command line, specifically designed for use in a CI/CD pipeline.
      C#
      1001Updated Oct 30, 2025Oct 30, 2025
    • Netick-UnityRelay

      Public
      C#
      0000Updated Aug 17, 2025Aug 17, 2025
    • Object pooling for Unity
      C#
      2000Updated Apr 26, 2025Apr 26, 2025
    • ParticleEffectForUGUI

      Public
      Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
      C#
      716000Updated Apr 21, 2025Apr 21, 2025
    • Show iOS/Android native dialog from Unity.
      Objective-C++
      42000Updated Apr 12, 2025Apr 12, 2025
    • Fork Unity Addressables Manager from Mr.Nguyen Danh Dat
      C#
      22000Updated Nov 11, 2024Nov 11, 2024
    • ml-agents

      Public
      The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelli…
      C#
      4.4k000Updated May 14, 2024May 14, 2024
    • dotween

      Public
      A Unity C# animation engine. HOTween v2
      C#
      366000Updated Apr 5, 2024Apr 5, 2024
    • Netick is a C# networking solution for Unity.
      C#
      35000Updated Mar 31, 2024Mar 31, 2024
    • A set of classes to convert Unity Addressables callbacks/coroutine workflow to async/await with UniTask.
      C#
      12000Updated Mar 8, 2024Mar 8, 2024
    • FishNet

      Public
      FishNet: Unity Networking Evolved.
      C#
      205100Updated Mar 4, 2024Mar 4, 2024
    • erigon

      Public
      Ethereum implementation on the efficiency frontier
      Go
      1.5k000Updated Feb 28, 2024Feb 28, 2024
    • Neffos implementation for Unity
      C#
      0000Updated Jan 31, 2024Jan 31, 2024
    • The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
      C#
      231000Updated Jan 16, 2024Jan 16, 2024
    • A rule based addressable asset importer
      C#
      132000Updated Jan 9, 2024Jan 9, 2024
    • uPools

      Public
      A lightweight and flexible object pooling system for Unity
      C#
      16000Updated Jan 9, 2024Jan 9, 2024
    • C#
      0000Updated Dec 20, 2023Dec 20, 2023
    • An MVVM & Databinding framework that can use C# and Lua to develop games
      C#
      386000Updated Dec 13, 2023Dec 13, 2023
    • Code Generation Library for Unity Editor
      C#
      26000Updated Nov 10, 2023Nov 10, 2023
    • Code gen for addressables key
      C#
      3000Updated Oct 23, 2023Oct 23, 2023
    • Additional types and functionality
      C#
      3100Updated Oct 23, 2023Oct 23, 2023
    • Fork Code gen for addressables key from Mr.Nguyen Danh Dat
      C#
      3000Updated Oct 23, 2023Oct 23, 2023
    • clone from com.unity.localization
      C#
      1000Updated Aug 10, 2023Aug 10, 2023
    • Open Source Pub/Sub Messaging Library for Unity
      C#
      8000Updated Jun 29, 2023Jun 29, 2023
    • ZString

      Public archive
      Zero Allocation StringBuilder for .NET and Unity. Fork for create package
      C#
      179000Updated May 26, 2023May 26, 2023
    • High performance in-memory/distributed messaging pipeline for .NET and Unity.
      C#
      119000Updated May 22, 2023May 22, 2023
    • C++
      0000Updated Mar 23, 2023Mar 23, 2023
    • Project Auditor is an experimental static analysis tool for Unity Projects.
      C#
      76000Updated Mar 8, 2023Mar 8, 2023