A recreation of my Dwarvish mod for Stardew Valley using the expanded modding features available in 1.6
Carrots are a biennial plant (meaning it takes multiple years of growing before the plant will flower and produce seeds). As such, I have implemented Cave Carrots as a 2 part plant. Plant Cave Carrot Tops (the green part) to produce Cave Carrot Seed plants. Cave Carrot Tops can be created from Cave Carrots in the crafting menu.
Flowering Cave Carrot plants take 28 days to grow
Flowering Cave Carrots can grow year round in any season.
Produces multiple (5 to 16) cave carrot seeds every 5 days once fully grown.
Cave Carrot Seeds can be planted to produce a cave carrot.
Cave Carrots grow in 6 days.
Cave Carrot Seeds are acclimated to cold caves and weak light. They grow best in Winter and Spring.
Produces 1 Cave Carrot.
M"A large, dark gourd grown deep underground, thriving primarily on earth magic and weak red light.
Midnight Gourds grow in 20 days and then regrow a new Gourd every 5 days.
Midnight Gourds prefer weaker sunlight and colder tempatures. They grow in Fall, Winter and Spring.
Produces 1 Midnight Gourd.
A small, sour, dark purple berry grown by the Dwarves. It grows best near lava pools, as the heat is converted into energy for its growth.
A void berry bush grow in 15 days and then regrows a batch of berries every 4 days.
Void Berries like heat and grow in Spring, Summer and Fall.
Produces 2 to 4 void berries.
Improves the quality of gems to increase their value. Useful both to increase profit from gems found in the mines as well as to create better quality gems for higher quality jewelry.
Turns gems or minerals and gold into fine jewelry. Turns gemstones and minerals into an artisan good that can be sold for drasticly increased profits.
Breaks down ore clusters into useful ore, allows you to recycle stone into useful products and can pulverize ore and gems into a fine powder that can be used to brew spirits and make potions.
Infuse Dwarven Spirits with earth magic from ore dust and gem dust. These infused spirits can be drank or sold as an artisan good. Base Dwarven Spirits are now made in the Keg using Cave Carrot Mash.
Turns various ingredients into potion reagents which are used when creating potions in the cooking menu.
- Powdered Batwing
- Ground Coal Powder
- Ground Mushroom Cap
- Dragon Tooth Shavings
- Cinder Shard Chips
- Ground Seeds
- Grated Stonefish Scale
- Slime Reduction
- Concentrated Solar Essence
- Distilled Void Essence
- Condensed Squid Ink
- Thickened Cave Jelly
- Diluted Sap Essence
- Evaporated White Algea Brine
A more efficient charcoal kiln that uses a longer lower heat burn to reduce waste and produce more coal per wood at the expense of time. Harder woods burn more efficiently and produce more coal.
A crystalarium-like mushroom box. Grows a steady supply of whatever mushroom is placed into it. Better mushrooms take longer to grow. Does not produce if placed outdoors.
A machine that mixes and presses soil, silica and water to produce a clay like substance every couple of days.
A large grub. These grubs can be grown and harvested for their meat. Useful for creating dwarven meals or fishing bait.
A mature rock crab. These crabs filter copper out of their food and the copper grows into thick deposits on their shell which can be scrapped off. As the crabs age, these deposits can grow into large pure copper clusters, which are broken down in a pulverizer into a large quantity of copper ore.
As of 1.1.10 you can buy and sell crab eggs from Marlon's shop.
A mature rock crab. These crabs filter iron out of their food and the iron grows into thick deposits on their shell which can be scrapped off. As the crabs age, these deposits can grow into large pure iron clusters, which are broken down in a pulverizer into a large quantity of iron ore.
As of 1.1.10 you can buy and sell crab eggs from Marlon's shop.
A mature lava crab. These crabs filter gold out of their food and the gold grows into thick deposits on their shell which can be scrapped off. As the crabs age, these deposits can grow into large pure gold clusters, which are broken down in a pulverizer into a large quantity of gold ore.
As of 1.1.10 you can buy and sell crab eggs from Marlon's shop.
A mature lava crab. These crabs filter iridium out of their food and the iridium grows into thick deposits on their shell which can be scrapped off. As the crabs age, these deposits can grow into large pure iridium clusters, which are broken down in a pulverizer into a large quantity of iridium ore.
As of 1.1.10 you can buy and sell crab eggs from Marlon's shop.
A giant naked molerat. These molerats are one of the few subterranian mammals dwarves were able to domesticate. They are used to harvest a thin milk, used frequently in dwarven cooking.
A giant cave salamander. These salamanders are often kept as pets by dwarves. They dig up coal, stones, small gems and other items while they burrow in search of bugs and crabs to eat.
A subterranian mammal frequently found around dwarvish colonies. They often dig up clay, tubers and roots While searching for small rodents and rabbits to eat.
A farm animal building to house Grubs and Crabs. Level 2 and 3 come with an incubator to pupate grub larva and hatch crab eggs. Level 3 comes with a feeding chute system that will keep the feeding troughs around the building full.
A large, dark underground cavern that can house Barn animals. Has a large metal gate at the entrance to keep in more ferocious subterranian animals. The Cavern is only available as a Deluxe building, complete with incubator, feed hopper and a feeding chute system to keep animals fed.
A large underground room. Often used for storing root vegetables. Can be used as a space to process or store goods, similar to a shed. Floors and walls cannot be replaced.
A large furnace, heated with the activated magic of solar essances. This furnace never needs additional fuel beyond the solar essances it is constructed with, and it can smelt multiple materials at the same time. Functions like a Mill, with products being processed and retrieved for the following morning.
Each day it can simultaniously process: Up to 100 Copper Bars Up to 30 Iron Bars Up to 10 Gold Bars Up to 6 Iridium Bars Up to 6 Radioactive Bars Up to 32 Refined Quartz from regular Quartz Up to 96 Refined Quartz from Fire Quartz
However this machine takes up a 5x5 area, so the primary gain is in the farmer's time to load and unload materials.
A dwarven pickaxe, made of a magically blended iridium ore it is as powerful as iridium, but much lighter weight.
It can be be swung faster and does not tire the user.
As this pickaxe naturally has the efficient property, it does not benefit from the efficiency enchantment.
Rewarded from a new heart event with the dwarf.
Made by combining the dust of all 7 gemstones. Can be used as an ingredient for making Magic Rock Candy or in alchemy potions.
Made with clay to form a necklace mold. Used to craft gold necklaces in a jewelry maker.
Allows configuration of the base game transmutation recipes to allow Transmute (Fe) and Transmute (Au) to be unlocked at another mining level or require different input costs.
Adds new transmutation recipes (all costs, outputs and levels are configurable):
- Iron -> Copper (1 Iron Bar produces 2 Copper Bars. Unlocked at mining 3)
- Gold -> Iron (1 Gold Bar produces 2 Iron Bars. Unlocked at mining 5)
- Iridium -> Gold (1 Iridium Bar produces 3 Gold Bars. Unlocked at mining 7)
- Gold -> Iridium (5 Gold Bars to make 1 Iridium Bar. Unlocked at mining 8)
- RadioActive -> Iridium (1 Radioactive Bar to make 2 Iridium Bars. Unlocked at mining 9)
- Iridium -> Radioactive (3 Iridium Bars to make 1 Radioactive Bar. Unlocked at mining 10)
- Prismatic -> Iridium (1 Prismatic Bar to make 2 Iridium Bars. Unlocked at mining 9. Only if you have Prismatic Tools Continued)
- Iridium -> Prismatic (3 Iridium Bars to make 1 Prismatic Bar. Unlocked at mining 10. Only if you have Prismatic Tools Continued)
Several new cooking recipes have been added themed around ingredients sourced from the mines:
- Bug Meat Soup
- Bug Meat Stew
- Cavatouille
- Cave Carrot Au Gratin
- Cave Carrot Brulee
- Cave Carrot Roast
- Cave Carrot Soup
- Cave Carrot Stew
- Cave Chowder
- Cave Soup
- Fried Bat Wings
- Ice Pip Soup
- Lava Eel Pie
- Mashed Carrots
- Meaty Stew
- Roaded Cave Fish
- Rock Crab Salad
- Shadowed Stew
- Stonefish Suprise
- Sunshine Stew
- Magic Rock Candy - create magic rock candy by hardening prismatic dust on a stick!
Some recipes are known by default, some are sent in letters from the Dwarf, some are obtained with mining levels and some can be purchased from the Dwarf.
These new drinks are created in the Dwarven Still
- Dwarven Spirits - made by distilling cave carrot mash in a keg.
- Infused Dwarven Spirits - made by infusing dwarven spirits with mineral dust in a Dwarven Infuser.
- Dwarf Sunrise - a light drink made from Dwarven Spirits, cave carrot juice and grated solar essence.
- Dusky Dwarf - a smokey dark drink made from Dwarven spirits, void essence and winter root.
These potions are cooking recipes created using dwarven spirits, mineral dust and reagents from the Alchemy Bench.
- Distilled Sunlight
- Farmers Draught
- Fishermans Brew
- Miners Drink
- One Perfect Day
- Shadowed Elixir
- Swordsmans Elixir
- Ogre Kings Draft
- Woodmans Tonic
These are new artisan goods that can be crafted and sold for profit at the Jewlry Making Machine
- Aerinite Necklace
- Alamite Necklace
- Celestine Necklace
- Dolomite Necklace
- Earth Crystal Necklace
- Fire Opal Necklace
- Fire Quartz Necklace
- Fluorapatite Necklace
- Frozen Tear Necklace
- Geminite Necklace
- Gold Necklace
- Helvite Necklace
- Kyanite Necklace
- Lemon Stone Necklace
- Malachite Necklace
- Obsidian Necklace
- Opal Necklace
- Orpiment Necklace
- Quartz Necklace
- Star Shard Necklace
- Tigerseye Necklace
- Amethyst Gold Ring
- Aquamarine Gold Ring
- Diamond Gold Ring
- Emerald Gold Ring
- Jade Gold Ring
- Ruby Gold Ring
- Topaz Gold Ring
Gold Chicken Statue - Gild a chicken statue for fun and profit!
- Copper Crab Egg - An egg that can be incubated in a cave to hatch a copper crab or cracked open for copper ore. Can be bought and sold at Marlon's shop.
- Iron Crab Egg - An egg that can be incubated in a cave to hatch an iron crab or cracked open for iron ore. Can be bought and sold at Marlon's shop.
- Gold Crab Egg - An egg that can be incubated in a cave to hatch a gold crab or cracked open for gold ore. Can be bought and sold at Marlon's shop.
- Iridium Crab Egg - An egg that can be incubated in a cave to hatch an iridium crab or cracked open for iridium ore. Can be bought and sold at Marlon's shop.
- Grub Larva - A mass of larva taht can be incubated in a cave to hatch a grub.
The following contributers have included translation files for the mod. If you're interested in providing a translations, please create a i18n file and create a pull request on github: https://github.com/mytigio/SDV_DwarvenExpansion
- lcy1998666 - Chinese
- Caranud - French
- The included spanish translation has been removed in favor of the seperately uploaded spanish translation by Hayato2236 (https://www.nexusmods.com/stardewvalley/mods/30048)
- Portugese translation by roseferreira here: https://www.nexusmods.com/stardewvalley/mods/30694
- German translation by Mju here: https://www.nexusmods.com/stardewvalley/mods/24470
Github Repository https://github.com/mytigio/SDV_DwarvenExpansion