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This game was developed as a term project for the course Advanced Software Engineering - Winter 2022. It is developed using the Unity3D framework and C#.

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The Silent Screamer

Description

This game was developed as a term project for the course Advanced Software Engineering - Winter 2022. It is developed using the Unity framework and C#

Main Features

-> A 3D map -> A working inventory to access weapons -> Interactive animations (ghost attack, ghost hit, player attack, bloosh splash and more)
-> AI based ghosts of two types (with different healths and animations) -> Flashlight and nightvision -> Voice command to use the crossbow

Sources: For animations and characters: mixamo.com For map and different prefabs: assetstore.unity.com

Note

More focus of this course was on the documentation of the project. Please find all our documents in the Document folder of this repository.

Screenshots

Few of the screenshots:

Main Screen

The Map

Ghost Animation

About

This game was developed as a term project for the course Advanced Software Engineering - Winter 2022. It is developed using the Unity3D framework and C#.

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  • C# 74.0%
  • ShaderLab 21.5%
  • GLSL 2.3%
  • HLSL 2.2%