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This adds an UI to adjust settings for each individual sprite object in the game. This kinda closes #4.
NOTE: I kept the ahc "notation" even though it's aoc now, since most of the code was written like that.

Additional changes:

  • Added 3 new maps: ACS_EX_PROPS, HAIR_EX_PROPS, CLOTHES_EX_PROPS . If we get more ex_props, we'll need to update them. There's also a map that contains all the ex_props - ALL_EX_PROPS, which is available after init 2
  • compatibleOnly is semi-private now
  • updateJsons was changed code-wise, but does the same thing
  • The submod's events are now being queued, instead of pushed

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Outfit selection GUI (Feature Request)

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