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Complete AI Challenge Card Game system v2 with 72 cards, comprehensive documentation, case studies, and course materials for teaching AI ethics and business applications.

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AI Challenge Card Game v2 - Complete Course Package

Course: Generative AI for Business and Creative Professionals | AI in Society: Ethical and Social Implications Instructor: Professor Mike DeHaan Institution: CT State Norwalk Community College Version: 2.0 Last Updated: December 2024


🎯 What's New in v2

This repository contains the complete, expanded AI Challenge Card Game system with:

NEW: 24 Additional Challenge Cards

  • 12 Prediction Cards - Anticipate AI system failures
  • 12 Risk Assessment Cards - Systematic framework-based analysis

NEW: Comprehensive Documentation

  • Complete Requirements Guide (60+ pages)
  • Quick Start Guide (5-minute read)
  • Updated Master Rubric (all 4 card types)

Complete Course Materials

  • All card decks (72 total cards)
  • Case studies (Liberty Regional Bank, TrendSetters)
  • Board simulations
  • Course development materials

📚 Repository Contents

Card Decks (72 Total Cards)

  • Prompt Cards (18) - Write effective AI prompts for business scenarios
  • Debate Cards (18) - Argue positions on AI ethics and policy
  • Prediction Cards (12) ⭐NEW - Predict AI system failures before outcomes
  • Risk Assessment Cards (12) ⭐NEW - Apply 6-part risk framework

→ View all card decks

Documentation

→ View all documentation

Grading System

→ View grading materials

Case Studies

  • Case 1: Liberty Regional Bank - AI hiring algorithm bias
  • Case 2: TrendSetters Retail - Dynamic pricing and customer segmentation

→ View case studies

Course Development

  • Syllabus materials
  • Lecture plans
  • Assessment rubrics
  • Learning outcomes

→ View course materials


🚀 Quick Start for Instructors

First Time Setup (30 minutes)

  1. Read the Quick Start Guide (5 min)

  2. Review Card Decks (10 min)

    • Browse Card_Decks/ folder
    • Choose 2-3 cards for first session
    • Print scenario sections (NOT answer keys)
  3. Setup Classroom (15 min)

    • Arrange team seating (3-5 students per team)
    • Prepare shared documents
    • Load grading rubric on device
    • Test timer and scoreboard

Running Your First Game (60 minutes)

  1. Explain rules (5 min)
  2. Form teams (2 min)
  3. Run 2-3 rounds (40 min)
    • Assign card → Work time → Grade → Reveal answer
  4. Debrief (5 min)
  5. Update tracking (5 min)

Recommended first cards:

  • Start: Prompt Cards 1-6 (easiest)
  • Then: Prediction Cards 1-4 (simple scenarios)
  • Later: Risk Assessment Cards (most complex)

📖 Documentation Structure

For New Users

  1. Start: Quick Start Guide
  2. Deep dive: Complete Requirements
  3. Reference: Master Rubric

For Experienced Users


🎓 Course Context

Courses Using This System

  • Generative AI for Business and Creative Professionals
  • AI in Society: Ethical and Social Implications
  • Google IT Support Professional Certificate Program

Institution

CT State Norwalk Community College Norwalk, Connecticut

Instructor

Professor Mike DeHaan

  • Developer of innovative pedagogical approaches
  • Creator of AI Challenge Card Game system
  • Specialist in AI ethics and business applications

🎮 Game System Overview

Card Types

Type Quantity Time Challenge
Prompt 18 5-8 min Write effective AI prompts
Debate 18 8-12 min Argue AI ethics/policy positions
Prediction 12 8-10 min Anticipate system failures
Risk Assessment 12 12-15 min Apply 6-part framework

Scoring

  • All cards: 10 points maximum
  • Real-time grading by instructor
  • Rubric-based evaluation
  • Immediate feedback and teaching moments

Learning Outcomes

Students develop:

  • Critical thinking about AI limitations
  • Prompt engineering skills
  • Ethical reasoning and argumentation
  • Systematic risk assessment
  • Anticipatory thinking
  • Collaborative problem-solving

📁 File Organization

AI-Challenge-Card-Game-v2/
├── Card_Decks/          # All 72 challenge cards
├── Documentation/       # Guides and requirements
├── Grading/            # Rubrics and tracking
├── Case_Studies/       # Deep-dive case analyses
├── Course_Development/ # Syllabus and planning
├── Reference_Materials/# Framework handouts
└── Templates/          # Google Docs/Sheets references

🔄 What Changed from v1

Added (v2)

  • ✅ 12 Prediction Cards with hidden outcomes
  • ✅ 12 Risk Assessment Cards with framework
  • ✅ Updated Master Rubric (all 4 card types)
  • ✅ Complete Requirements Document (60+ pages)
  • ✅ Quick Start Guide
  • ✅ Integrated case studies and course materials
  • ✅ Comprehensive documentation

Enhanced (v2)

  • ✅ Grading system standardized across all cards
  • ✅ Framework-based risk assessment methodology
  • ✅ Real-time evaluation procedures
  • ✅ Team management strategies
  • ✅ Course integration guidance

Preserved (from v1)

  • ✅ Original 18 Prompt Cards
  • ✅ Original 18 Debate Cards
  • ✅ Core game mechanics
  • ✅ Team-based learning approach
  • ✅ Real-time grading philosophy

→ View complete changelog


🛠️ Technical Requirements

For Instructors

  • Computer with grading rubric access
  • Shared document system (Google Docs, Teams, Canvas, etc.)
  • Timer (visible to students)
  • Projector/screen for scoreboard
  • Printed cards or digital card distribution

For Students

  • Team workspace (3-5 students)
  • Access to shared documents
  • Paper/digital space for drafting responses
  • Framework reference sheet (for Risk Assessments)

Optional

  • Excel for tracking scores
  • Presentation slides for instructions
  • Student handouts with game rules

📝 License & Attribution

Created by: Professor Mike DeHaan, CT State Norwalk Community College With assistance from: Claude AI (Anthropic) Version 2.0: December 2024

Usage Rights:

  • Free for educational use
  • Attribution required when sharing or adapting
  • Not for commercial use without permission

Citation:

DeHaan, M. (2024). AI Challenge Card Game System v2.
CT State Norwalk Community College.
https://github.com/[your-username]/AI-Challenge-Card-Game-v2

🤝 Contributing

This is a living educational resource. Feedback, improvements, and contributions welcome:

  1. Report Issues: Found a card that doesn't work well? Let us know.
  2. Suggest Cards: Have ideas for new scenarios? Submit them.
  3. Share Experiences: Used this in your course? Tell us how it went.
  4. Improve Documentation: Clearer explanations always welcome.

Contact: Professor Mike DeHaan, CT State Norwalk Community College


📞 Support & Questions

Getting Help

  1. Start with Quick Start Guide
  2. Check Troubleshooting
  3. Review FAQ section
  4. Contact instructor with specific questions

Course Adoption

Interested in using this system in your course? Resources available for:

  • Course planning
  • Customization guidance
  • Assessment integration
  • Faculty training

🎯 Next Steps

New to the System?

  1. ✅ Read Quick Start Guide
  2. ✅ Browse Card Decks
  3. ✅ Review Master Rubric
  4. ✅ Run first game session

Experienced User?

  1. ✅ Try new Prediction Cards
  2. ✅ Implement Risk Assessment Cards
  3. ✅ Review updated rubric
  4. ✅ Integrate with case studies

Course Developer?

  1. ✅ Explore Course Development
  2. ✅ Review Case Studies
  3. ✅ Adapt to your context
  4. ✅ Share your innovations

Ready to transform your AI education? Let's get started! 🚀


Last updated: December 2024 | Version 2.0

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Complete AI Challenge Card Game system v2 with 72 cards, comprehensive documentation, case studies, and course materials for teaching AI ethics and business applications.

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