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Modelling and Rendering a pen in Renderman

First project using Python API for RenderManProServer. The aim is to create a believable pen geometry and render it with proper shading and lighting.

Repository Structure

  • Images: all the .tx texture images used to create the scene
  • Shaders: shaders used in the project

Requirements

Tested on: RenderManProServer (python engine 2.7).

Execute

  • Commands for compiling shaders

    • oslc *.osl: will compile the new generation shaders.
    • shader *.sl: will compile the old .sl shaders.
  • Open RenderMan visualization program it

  • Execute the scene.py script by typing in the terminal:

    • ./scene.py: it executes the python scripts and produces the RIB file
    • render scene.rib: it will send and start rendering the image in the previously opened it program.

Final Output

alt text

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Modelling and Rendering a real life object (pen) using Python API for Renderman

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