First project using Python API for RenderManProServer. The aim is to create a believable pen geometry and render it with proper shading and lighting.
- Images: all the .tx texture images used to create the scene
- Shaders: shaders used in the project
Tested on: RenderManProServer (python engine 2.7).
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Commands for compiling shaders
- oslc *.osl: will compile the new generation shaders.
- shader *.sl: will compile the old .sl shaders.
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Open RenderMan visualization program it
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Execute the scene.py script by typing in the terminal:
- ./scene.py: it executes the python scripts and produces the RIB file
- render scene.rib: it will send and start rendering the image in the previously opened it program.
