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This repository contains a collection of my manual game testing projects created as part of my QA practice and portfolio. Each project focuses on a different genre and platform (PC, tablet, and mobile), highlighting my ability to test real-world games using professional tools and techniques.

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๐ŸŽฎ Game Testing Portfolio

This repository showcases my hands-on game testing projects created as part of my QA learning and practical experience. The focus is on real mobile and PC games, tested using industry-standard tools and best practices.

๐Ÿ“ Projects Included

1. Wuthering Waves (PC & Tablet)

  • Tool Used: TestRail
  • Description: Tested core gameplay features including combat system, character management, and daily quests. Documented test cases, executed test runs, and generated summary reports.
  • Bug Tracked: UI glitch during combat (rare case)

2. Family Island (Mobile)

  • Tool Used: Jira with Xray
  • Description: Tested crafting, energy system, offline mode handling, and profile settings. Created user stories, test sets, test executions, and final reports.

๐Ÿ”ง Skills & Tools

  • Test Design (Functional, Usability, Performance)
  • Bug Reporting & Tracking
  • TestRail, Jira, Xray
  • Manual Testing for Mobile & PC platforms
  • Real-device testing (Android, Tablet, PC)

๐Ÿ“Œ Purpose

These projects are part of my QA portfolio to demonstrate strong understanding of game testing methodologies, practical test execution, and detailed documentation.


Feel free to explore and get in touch for collaboration or feedback!

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This repository contains a collection of my manual game testing projects created as part of my QA practice and portfolio. Each project focuses on a different genre and platform (PC, tablet, and mobile), highlighting my ability to test real-world games using professional tools and techniques.

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