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Mythic+ Installation & Customization Guide on YouTube

▶️ Watch the full Mythic+ Installation & Customization Guide on YouTube


Support, Issues & Tips

If you enjoy this project and want to support further development, you can leave a tip at ko-fi.com/huptiq.

If you encounter any bugs, broken code, or unexpected behavior, please create an issue on this repository so it can be fixed!
Feature requests and suggestions are also very welcome—feel free to open an issue if you have an idea for improvement.


MythicPlus for AzerothCore (Eluna + AIO)

Disclaimer

This project is for educational purposes only.

Important Legal Notice:

  • All graphical assets, sounds, and textures used in this project are the intellectual property of Blizzard Entertainment, Inc.
  • We do not own, claim ownership of, or distribute any copyrighted Blizzard content
  • Users must source these assets from their own legitimate World of Warcraft installation
  • Custom client files are required for full functionality - see Data/Client/README.md for setup instructions
  • This project provides only the server-side scripting framework - no Blizzard assets are included

Inspired by: Doodihealz/MythicPlus
Huge thanks for the original inspiration and ideas!


Requirements


What is this?

This project brings a full Mythic+ experience to your AzerothCore Wrath of the Lich King server, built using Eluna scripting and the AIO framework.

Features include:

  • Custom in-game GUI (no extra addons needed for players)
  • Sound effects and images for a polished experience
  • Weekly affixes and scaling difficulty (unlimited tiers)
  • Timed runs with Blizzlike rating system, serverwide leaderboards, and rewards
  • Custom loot system with support for pets, mounts, gear, spells
  • Weekly vault system with customizable rewards
  • Overtime completion system for loot without rating gains

Features

Core System

  • No Addon Required: All players need is the patch file—no extra downloads or setup.
  • Single Keystone System: Players maintain one keystone that upgrades/downgrades based on performance.
  • Unlimited Keystone Levels: No artificial cap on keystone difficulty.
  • Blizzlike Rating System: Implements the official Mythic+ rating calculation from retail WoW.

Advanced Mechanics

  • Enemy Forces: New win condition requiring elimination of a specified number of enemies per dungeon.
  • Overtime Mode: Players can continue after time expires to complete the dungeon for loot (but no rating).
  • Custom Affix System: 8 unique affixes with intelligent exclusions to preserve boss mechanics.
  • Death Limits: Configurable death limits that end runs (6 deaths on +1, 4 deaths on +2 and above).

GUI & Interface

  • AIO-powered GUI: See your score, affixes, timers, and leaderboards in a custom interface.
  • Real-time Timer: Shows remaining time, deaths, enemy forces progress, and boss completion.
  • Weekly Vault GUI: Interactive vault interface for claiming weekly rewards.
  • Dungeon-specific Information: Boss names, completion status, and progress tracking.

Loot & Rewards

  • Performance-based Loot: Higher keystone levels and better performance increase loot chances.
  • Class & Armor Proficiency: Automatic filtering ensures players only receive usable gear.
  • Faction-specific Rewards: Items can be restricted to Alliance, Horde, or neutral.
  • Bracket System: Flexible loot distribution based on keystone tier ranges.

Weekly Systems

  • Weekly Vault: Collect rewards based on your highest completed keystones each week.
  • Automated Vault Generation: Vault items are automatically generated every Wednesday at 8 AM.
  • Weekly Affixes: Randomly selected affixes each week that scale with keystone tier.

How to Customize

Loot Configuration

Basic Reward Types

In Mythic_Server.lua, find the MythicRewardConfig section:

local MythicRewardConfig = {
    pets      = true,
    mounts    = true,
    equipment = false,  -- Set to true to enable gear rewards
    spells    = false,  -- Set to true to enable spell learning
}

Mythic+ Loot Brackets (MYTHIC_LOOT_BRACKETS)

Located in Mythic_Server.lua, these define tier ranges for loot distribution:

local MYTHIC_LOOT_BRACKETS = {
    ["low_tier"] = {1, 2, 3},           -- Keystones 1-3
    ["mid_tier"] = {4, 5, 6, 7},        -- Keystones 4-7
    ["high_tier"] = {8, 9, 10, 11, 12}, -- Keystones 8-12
    ["endgame"] = {15, 16, 17, 18, 19, 20}, -- Keystones 15-20
    ["pets"] = {5, 6, 7, 8, 9},         -- Pet rewards for keystones 5-9
    ["all"] = "all"                     -- Available on all keystone levels
}

How to modify:

  • Add new brackets: ["my_bracket"] = {10, 11, 12, 13}
  • Modify existing ranges: Change the numbers in the arrays
  • Use in database: Set loot_bracket column to your bracket name

Vault Loot Brackets (VAULT_LOOT_BRACKETS)

Similar to mythic loot brackets but for weekly vault rewards:

local VAULT_LOOT_BRACKETS = {
    ["vault_low"] = {1, 2, 3, 4, 5},        -- Low-tier vault rewards
    ["vault_mid"] = {6, 7, 8, 9, 10},       -- Mid-tier vault rewards
    ["vault_high"] = {11, 12, 13, 14, 15},  -- High-tier vault rewards
    ["vault_legendary"] = {16, 17, 18, 19, 20}, -- Legendary vault rewards
    ["all"] = "all"                         -- Available for all vault tiers
}

Dungeon Configuration (MythicBosses)

Each dungeon's settings are defined in the MythicBosses table:

local MythicBosses = {
    [574] = { -- Utgarde Keep
        bosses = {23953, 24200, 24201, 23954}, -- Boss creature IDs
        final = 23954,                          -- Final boss ID
        names = {"Prince Keleseth", "Skarvald the Constructor", "Dalronn the Controller", "Ingvar the Plunderer"},
        timer = 1500,                           -- Time limit in seconds (25 minutes)
        enemies = 45                            -- Required enemy forces (set to 0 to disable)
    },
    -- Add more dungeons following the same pattern
}

How to add a new dungeon:

  1. Find the map ID of your dungeon
  2. Add an entry following the pattern above
  3. Add the map ID to the mythicDungeonIds table
  4. Place a Mythic Pedestal (creature ID 900001) in the dungeon

Database Tables

world_mythic_loot Table

This table controls all Mythic+ run rewards:

Column Type Description
id int Auto-increment primary key
itemid int Item/Spell/Skill ID to reward
itemname varchar Name for reference (not used by script)
amount int Amount to give (usually 1)
type varchar "gear", "pet", "mount", "spell"
faction char(1) "A" (Alliance), "H" (Horde), or "N" (Neutral)
loot_bracket varchar Bracket name or tier range (see examples below)
chancePercent float Drop chance (e.g. 0.2 for 0.2%)
additionalID int (Optional) Extra item/spell/skill to give
additionalType varchar (Optional) "item", "spell", or "skill"

Loot Bracket Examples:

  • "low_tier" - Uses the bracket defined in MYTHIC_LOOT_BRACKETS
  • "1-3" - Keystones 1 through 3
  • "10+" - Keystone 10 and above
  • "5" - Only keystone 5
  • "all" - All keystone levels

Example entries:

INSERT INTO world_mythic_loot (itemid, itemname, type, faction, loot_bracket, chancePercent) VALUES
(12354, 'Palomino Bridle', 'mount', 'A', 'high_tier', 0.1),
(40110, 'Haunted Memento', 'pet', 'N', '5+', 0.5),
(13262, 'Ashbringer', 'gear', 'N', '15+', 0.01);

world_vault_loot Table

This table controls weekly vault rewards:

Column Type Description
id int Auto-increment primary key
itemid int Item ID to reward
loot_bracket varchar Vault bracket name or tier range
chancePercent float Selection weight (higher = more likely to be chosen)
faction char(1) "A" (Alliance), "H" (Horde), or "N" (Neutral)

Example entries:

INSERT INTO world_vault_loot (itemid, loot_bracket, chancePercent, faction) VALUES
(49623, 'vault_low', 10.0, 'N'),      -- Common reward for low-tier vaults
(49644, 'vault_high', 5.0, 'N'),      -- Rare reward for high-tier vaults
(50818, 'vault_legendary', 1.0, 'N'); -- Very rare legendary vault reward

Weekly Systems

Affix Configuration

Weekly affixes are defined in the WEEKLY_AFFIX_POOL:

local WEEKLY_AFFIX_POOL = {
    { spell = 8599, name = "Enrage" },
    { spell = {48441, 61301}, name = "Rejuvenating" },
    { spell = 871, name = "Turtling" },
    -- Add more affixes following this pattern
}

Vault Generation Schedule

The vault system automatically generates rewards every Wednesday at 8 AM server time. This is configured in the ScheduleVaultGeneration() function and runs automatically on server startup.


Installation

  1. Copy the Folder:
    Place the entire MythicPlus folder into your AzerothCore /lua-scripts directory.

  2. Import SQL Tables:

    • Import all .sql files from Data/SQL/world into your world database.
    • Import all .sql files from Data/SQL/characters into your characters database.
  3. Client Setup:

    • You must create your own custom patch file to enable the MythicPlus interface, textures, and sounds.
    • Follow the detailed instructions in Data/Client/README.md to create your custom patch file.
    • The patch file is required for proper display of the MythicPlus GUI, timer, vault interface, and custom textures.
  4. Restart Server and Client:

    • Restart your AzerothCore server.
    • Restart your WoW client.
  5. Enjoy Mythic+!


How It Works

  1. Getting Started: Complete any heroic dungeon to receive your first Mythic Keystone.
  2. Using Keystones: Enter a heroic dungeon and interact with the Mythic Pedestal to start a timed run.
  3. Completion: Complete all bosses and required enemy forces within the time limit for full rewards.
  4. Overtime: If time expires, you can continue for loot but won't gain rating or keystone upgrades.
  5. Progression: Your keystone upgrades (+1 to +3) or downgrades (-1) based on performance.
  6. Weekly Rewards: Collect vault rewards based on your highest completed keystones each week.
  7. Finding the Vault: The Mythic Vault can be found in Dalaran, in front of the Violet Hold dungeon entrance, on the circular platform to the left side.

License

MythicPlus for AzerothCore - A Mythic+ system using Eluna and AIO.
Copyright (C) 2025 huptiq

This project is licensed under the GNU GENERAL PUBLIC LICENSE Version 3.

Third-Party Assets:

  • World of Warcraft®, Wrath of the Lich King® are registered trademarks of Blizzard Entertainment, Inc.
  • All game assets, textures, sounds, and other copyrighted materials remain the property of Blizzard Entertainment, Inc.

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