Full-stack developer building responsive web platforms and interactive cross-platform applications, including immersive AR/VR experiences.
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NUWC | Keyport Division
- Lebanon Oregon
- https://hoglundb.github.io/
- in/brian-gordon-hoglund-dev
Pinned Loading
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UnityAIBehaviorTree
UnityAIBehaviorTree PublicA C# behavior tree and blackboard system for the Unity Game Engine.
C# 1
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ObjectPoolingDemo
ObjectPoolingDemo PublicA C# library for dynamic object pooling with lazy loading.
ShaderLab
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