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Pull requests: google/filament
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fix build when FILAMENT_SUPPORTS_VULKAN is OFF
internal
Issue/PR does not affect clients
#9557
opened Dec 24, 2025 by
pixelflinger
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Fix TAA
internal
Issue/PR does not affect clients
#9556
opened Dec 24, 2025 by
pixelflinger
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Add support for custom morphing
internal
Issue/PR does not affect clients
#9550
opened Dec 23, 2025 by
show50726
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move the depth clear prepare into the framegraph
internal
Issue/PR does not affect clients
#9549
opened Dec 22, 2025 by
pixelflinger
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Add java bindings for changing from default to screen-space at material reflection mode
internal
Issue/PR does not affect clients
#9548
opened Dec 22, 2025 by
lucasleandro1805
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Several optimizations for UBO batching
internal
Issue/PR does not affect clients
#9545
opened Dec 22, 2025 by
show50726
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improved the dispersion computation
internal
Issue/PR does not affect clients
#9544
opened Dec 21, 2025 by
pixelflinger
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Add async support check to backend
internal
Issue/PR does not affect clients
#9542
opened Dec 20, 2025 by
z3moon
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vk: move swapchain acquire() to as late as possible
internal
Issue/PR does not affect clients
#9541
opened Dec 19, 2025 by
poweifeng
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VK: In UMA, if possible apply the staging bypass for any buffer
internal
Issue/PR does not affect clients
#9538
opened Dec 19, 2025 by
rafadevai
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Add descriptor set layouts to Program
internal
Issue/PR does not affect clients
#9522
opened Dec 15, 2025 by
anishmgoyal
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Add thread pool and callback manager / knobs for enabling + disabling prewarm
internal
Issue/PR does not affect clients
#9515
opened Dec 12, 2025 by
anishmgoyal
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Metal: recreate sidecar texture if sample count changes
internal
Issue/PR does not affect clients
#9430
opened Nov 12, 2025 by
bejado
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engine: add program cache
internal
Issue/PR does not affect clients
#9297
opened Oct 6, 2025 by
elizagamedev
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Metal: use atomic for buffer tracking
internal
Issue/PR does not affect clients
#9237
opened Sep 19, 2025 by
bejado
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Begin to refactor test_LoadImage to use SharedShaders
internal
Issue/PR does not affect clients
#9092
opened Aug 12, 2025 by
bejado
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webgpu: Implement TimerQueries
internal
Issue/PR does not affect clients
webgpu
Issues/features for WebGPU backend
#8880
opened Jun 17, 2025 by
jc3265
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Use Cleanup and RenderFrame helpers for better resource allocation and release.
internal
Issue/PR does not affect clients
#8594
opened Apr 4, 2025 by
granade-work
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feat: support installing and finding filament via find_package
internal
Issue/PR does not affect clients
Add ability to play animations on a separate instance
internal
Issue/PR does not affect clients
#7919
opened Jun 12, 2024 by
mentholyspirit
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