New-Media Artist and Frontend Graphics Software Engineer
With a background in software engineering and fine art, I enjoy working at the fluid intersection of art & technology. I use software as a tool to sculpt images and data, to create experiences that humanize technology.
As an
interdisciplinary artist, I get a lot of joy in exploring historical and political subjects, and expressing them through the medium of cutting-edge technologies.
- Checkout my visual language in this portfolio.
- Over the years, I've developed works with technologies like
machine learning,blockchain,augmented reality,virtual reality,net-art, andcomputer graphics.- Practicing new-media art has made me
fearlessin experimenting with new technologies.- I often collaborate with other amazing artists, engineers, and creators.
In the industry, I position myself as a
software engineer, with an expertise infrontend computer graphics.
- Checkout my frontend graphics engineering portfolio.
- I enjoy architecting systems from scratch that are inspired from domain-driven design and software architecture principles.
- My frontend stack includes
Typescript,React.js,Three.js,React-Three/Fiber,Tailwind.css, andMaterial UI- I also have a strong understanding of
WebGLfundamentals andGLSLshaders.- I often use
Blenderto scupt, rig, and animate scenes, and bring them to life on the web.- In the past, I've worked with
React-Native,C++, andPythonas well.
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