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15 changes: 9 additions & 6 deletions scenes/game_elements/fx/shine_particles/shine_particles.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -5,8 +5,8 @@
[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_tnibl"]
blend_mode = 1
particles_animation = true
particles_anim_h_frames = 4
particles_anim_v_frames = 4
particles_anim_h_frames = 1
particles_anim_v_frames = 11
particles_anim_loop = false

[sub_resource type="Curve" id="Curve_8jhju"]
Expand All @@ -22,8 +22,11 @@ curve = SubResource("Curve_8jhju")
particle_flag_disable_z = true
emission_shape_scale = Vector3(0, 0, 0)
emission_shape = 1
emission_sphere_radius = 0.01
spread = 0.0
emission_sphere_radius = 64.0
direction = Vector3(0, -1, 0)
spread = 160.0
initial_velocity_min = 10.0
initial_velocity_max = 30.0
directional_velocity_min = 1.0
directional_velocity_max = 1.0
directional_velocity_curve = SubResource("CurveXYZTexture_8jhju")
Expand All @@ -37,10 +40,10 @@ anim_speed_max = 1.0
modulate = Color(1, 1, 0, 1)
material = SubResource("CanvasItemMaterial_tnibl")
emitting = false
amount = 1
amount = 20
texture = ExtResource("1_ver2c")
lifetime = 0.5
one_shot = true
explosiveness = 0.7
randomness = 0.38
fixed_fps = 10
process_material = SubResource("ParticleProcessMaterial_5lbww")