A dynamic PvP game mode system for alt:V multiplayer modification for GTA V.
- 3 Unique Game Modes:
- Deathmatch at Sawmill
- Team Battle at Abandoned Factory
- Capture Points at Port
- Team System:
- Automatic team balancing
- Team-specific skins
- Friendly fire prevention
- Weapon System:
- Random weapon spawns
- Mode-specific weapon sets
- Automatic rearm on respawn
- Statistics:
- Kill/Death tracking
- Top players leaderboard
- Real-time stats updates
- Modern UI:
- Clean and responsive design
- Game mode selection menu
- In-game HUD with stats
- Top players display
- Copy the
gunzonefolder to your server'sresourcesdirectory - Add the following to your
server.toml:
resources = [
'gunzone'
]- Go to the Maze Bank Arena entrance
- Press E to open the game mode selection menu
- Choose your preferred game mode
- Use
/exitdmcommand to leave the game mode
- Every player for themselves
- Random weapon spawns
- Last survivor wins
- Two teams: Purple vs Green
- Team-specific spawn points
- Friendly fire disabled
- Team-based scoring
- Multiple capture points
- Territory control
- Strategic gameplay
/exitdm- Leave the current game mode
Game locations and weapon sets can be modified in server/index.js:
const GAME_LOCATIONS = {
deathmatch: {
name: "Sawmill",
dimension: 1,
spawns: [...]
},
// Add more locations as needed
};
const WEAPONS = {
deathmatch: [0x1B06D571, 0x2BE6766B, ...],
// Modify weapon sets as needed
};