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suresttexas00 and others added 29 commits May 19, 2018 11:40
Experimental- remerge wrapper into proxy system
Implement the proxy host as a ProcessPoolExecutor multiprocessor
pull bugfix for removestaleclients
Build 23
- Bugfixes:
  - at player logout (mcserver.py), server would attempt to run
   proxy method removestaleclients(), even if proxy mode was not running.
  - mcserver.py getplayer() not returning a player object in non-proxy mode.
- Explicitly `close()` sockets that were shutdown.
- substitute 'localhost' for code occurences of '127.0.0.1'.
- fix player to player teleport ValueError bug caused by trying to read coordinates
<h4>1.0.19 rc 28</h4>
Bugfixes:
- Bugfix commands.py line 784 where player message is used with no argument.
- fix player to player teleport ValueError bug caused by trying to read coordinates
 where only a player name was given ("[lukeeexd: Teleported lukeeexd to Nyaii]")
- Fix Chat.py plugin (all player's were sharing the same chat configuration).
- Fix Chat.py breaking on /reload.
- bugfix message from offline wrapper that is a hub in mcserver.py.
- changed deop to allow any vanilla level 4 OP to run it.
- Explicitly `close()` sockets that were shutdown.
- substitute 'localhost' for code occurences of '127.0.0.1'.
New Plugin:
- add Geode plugin that prints each player's IP and country code at login.
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