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@Linkaaaaa Linkaaaaa marked this pull request as ready for review February 3, 2026 17:36
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@EliphasNUIT can merge


internal override void EIEvtcParse(ulong gw2Build, EvtcVersionEvent evtcVersion, LogData logData, AgentData agentData, List<CombatItem> combatData, IReadOnlyDictionary<uint, ExtensionHandler> extensions)
{

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EIEvtcParse must always base method.
GetPhases and CheckSuccess should call their base methods until they are properly implemented.

LogID |= LogIDs.RaidEncounterMasks.VoEMask;
}

internal override void CheckSuccess(CombatData combatData, AgentData agentData, LogData logData, IReadOnlyCollection<AgentItem> playerAgents, LogData.LogSuccessHandler successHandler)
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After verification, if possible, make this class inherit from PostEodRaidEncounterLogic and you can remove this specific CheckSuccess override

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2 participants