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πŸ—οΈ System architecture study comparing e-commerce vs quick-commerce β€” focusing on backend architecture, data consistency, scalability, and operational complexity.

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E-Commerce vs Quick-Commerce

A System Design & Architecture Comparison

This project is a design-focused system architecture study that compares how e-commerce and quick-commerce platforms differ at a fundamental level β€” not in UI, but in backend architecture, data consistency, scalability, and operational complexity.

The goal is to demonstrate systems thinking by translating business promises into technical design decisions.

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Core Idea

Use of Slot Reservation for quick commerce while payment initiation

The order API synchronously reserves inventory in Redis using TTL-based reservation tokens. Only after the reservation succeeds do we persist the order and emit Kafka events. A background reaper reconciles expired reservations to prevent stock leaks.

High-level diagram of order processing flow

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Low-level diagram

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🎯 Why This Project

At a surface level, e-commerce and quick-commerce appear similar:

  • browse items
  • place an order
  • receive delivery

In reality, they are architecturally opposite systems.

A delivery promise of days versus minutes completely reshapes backend design.

This project answers:

  • Why Kafka works well for e-commerce but not everywhere in quick-commerce
  • Why eventual consistency is acceptable in one system and dangerous in another
  • Why some systems must trade cost efficiency for speed

πŸ›’ What Is E-Commerce?

Examples: Amazon, Flipkart, Myntra

Core Business Promise

  • Delivery in 2–5 days
  • Lowest possible cost
  • Massive scale

Architectural Characteristics

  • Centralized warehouses
  • Batch-oriented processing
  • Event-driven workflows
  • Eventual consistency
  • Retry-friendly operations

Typical Flow

Order β†’ Warehouse Allocation β†’ Shipping β†’ Delivery

Failures are tolerated and compensated later.


⚑ What Is Quick-Commerce?

Examples: Blinkit, Zepto, Instamart

Core Business Promise

  • Delivery in 10–15 minutes
  • Hyper-local fulfillment
  • Speed over cost

Architectural Characteristics

  • Store-level inventory
  • Stronger consistency guarantees
  • Real-time decision making
  • Low tolerance for retries
  • Operationally complex systems

Typical Flow

Order β†’ Inventory Reservation β†’ Store Assignment β†’ Rider Dispatch β†’ Delivery

Failures must be handled immediately.


🧠 Core Architectural Differences

Dimension E-Commerce Quick-Commerce
Delivery SLA Days Minutes
Inventory Centralized Hyper-local
Consistency Eventual Near-strong
Latency tolerance High Very low
Primary optimization Cost Speed
Failure handling Retry & compensate Immediate fallback
CAP bias AP-leaning CP-leaning

πŸ“¦ Inventory Management

E-Commerce

  • Inventory updates are asynchronous
  • Overselling is tolerated
  • Reconciliation happens later
  • Kafka-based propagation

Quick-Commerce

  • Inventory must be reserved synchronously
  • Stock locks with TTL
  • Redis / in-memory systems
  • Overselling is unacceptable

Inventory correctness is optional in e-commerce, mandatory in quick-commerce.


πŸ” Eventing vs Synchronous Design

E-Commerce

  • Kafka-first architecture
  • Async order processing
  • Loose coupling
  • Replay-friendly systems

Quick-Commerce

  • Hybrid architecture
  • Synchronous inventory & rider assignment
  • Events used only after critical decisions
  • Real-time APIs dominate

⚠ Failure Handling

E-Commerce Failures

  • Warehouse delay β†’ notify user
  • Inventory mismatch β†’ reconcile
  • Delivery delay β†’ acceptable

Quick-Commerce Failures

  • Item unavailable β†’ reroute store
  • Rider unavailable β†’ reassign instantly
  • Traffic spike β†’ throttle orders

In quick-commerce, failures are customer-visible immediately.


πŸ“Š Observability & SLAs

E-Commerce

  • Lag tolerated
  • Batch metrics
  • SLA measured in hours

Quick-Commerce

  • Real-time alerts
  • SLA measured in seconds
  • Metrics include:
    • picker time
    • rider ETA
    • store distance
    • fulfillment success rate

🧩 Key Design Insight

The same domain requires radically different architectures when business constraints change.

This project highlights why:

  • tools cannot be blindly reused
  • architecture must follow business reality
  • consistency, latency, and cost are always tradeoffs

🧠 What This Project Demonstrates

  • Translation of business SLAs into system architecture
  • Tradeoff analysis (consistency vs latency vs cost)
  • Real-world system design reasoning
  • Staff-level architectural judgment

This project intentionally focuses on thinking, not implementation.

A comparative system design study showing how e-commerce and quick-commerce architectures diverge due to fundamentally different business promises.


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πŸ—οΈ System architecture study comparing e-commerce vs quick-commerce β€” focusing on backend architecture, data consistency, scalability, and operational complexity.

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