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@BrettMayson
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@BrettMayson BrettMayson commented Jan 7, 2026

When merged this pull request will:

  • Smoke effects when standing in particles that have blockAIVisibility
  • Blur and over expose vision
  • Affect spo2 breathing effectiveness
  • Adds eye and breathing protection to vanilla facewear, ace arsenal stat bars
  • Unrelated hemtt launch for ADT

Considerations:

  • Should this affect AI? Could be a setting, my concern would just be performance from a lot of AI. One possible optimization would be to first check if there is a smoke grenade in X meters, but that would cause other sources of smoke to stop working and I don't like that as a "solution"
  • Coughing sound effects? Would need to source audio

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  • Title of this PR uses our standard template Component - Add|Fix|Improve|Change|Make|Remove {changes}.

@BaerMitUmlaut
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IMO a bit confusing to have a "smoke" addon that does not change the particles, though I can't think of a better name right now.

@Drofseh
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Drofseh commented Jan 7, 2026

IMO a bit confusing to have a "smoke" addon that does not change the particles, though I can't think of a better name right now.

Should it go in the goggles addon where eyewear is already providing protection from other things?

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@rautamiekka rautamiekka left a comment

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  • Missing macros.
  • Inconsistent *_protection spellings.

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5 participants