Software Developer with a strong background in backend & frontend development, and a long-time Garry’s Mod Lua addon developer as a serious hobby.
I enjoy creating fun, performant, and well-structured gameplay systems, experimenting with UI/UX, and pushing gLua beyond “quick script” territory.
- Custom Garry’s Mod addons for a live server
- Advanced systems (e.g. caves, gameplay mechanics)
- Quality-of-life features (custom binds menu, utilities)
- A reusable UI / Derma library focused on consistency and performance
- Maintaining and improving existing Steam Workshop addons
- Languages: Python, JavaScript, TypeScript, Lua (gLua)
- Frontend: React
- Backend: APIs, data handling, architecture & optimization
- Game Dev Focus: networking, performance optimization, clean addon architecture
- ~5 years of Garry’s Mod Lua development
(last year focused on higher-quality, production-ready systems) - Commission-based addon development
- Multiple published Steam Workshop addons, some with significant usage
- Open-source contributions & collaborative projects