Small 8-bit snooker game written in C++ using SFML and Box2D
Clone project, in root directory create libraries directory.
In libraries create 3 subdirectories: SFML, Box2D, nlohmann
In SFML dir create libs and copy all libraries for SFML and SFML for includes
Similar to SFML, just create Box2D and libs directories.
Copy all required headers for nlohmann json library
mkdir build
cd build
cmake ..
cmake --build .
Assets from https://opengameart.org/content/asset-pack-8-ball-pool \
Sounds & Music:
https://www.zapsplat.com/music/medium-audience-applauding-front-mics/
https://www.youtube.com/watch?v=fylkRc2DdWM
https://www.zapsplat.com/music/pool-or-snooker-cue-strike-ball/
https://fonts.google.com/specimen/Jersey+10
https://fonts.google.com/specimen/Jersey+25
https://www.zapsplat.com/music/bold-synth-game-tone-negative-fail/
https://www.zapsplat.com/music/game-sound-bold-and-warm-retro-1970s-synth-tone-positive-end-complete-1/
