- π« How to reach me: [email protected]
- π± Iβm currently learning Vulkan and OPENGL-ES and onnx runtime.
- β‘ Fun fact: Iβm not scared of losing 100 times to get 1 win β Iβm scared of stopping at 99.
Building the toolbox that actually belongs in the future β GPU-first, native performance, no bloat.
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Ping Pong Game (Hand-Controlled) Android
MediaPipe + OpenGL ES- Real-time hand landmark detection with MediaPipe
- Custom GLSL shaders for game rendering and gesture-based input
- Hand gesture controls for Ping Pong Block moving
- GPU-first pipeline for ultra-low latency and battery-friendly performance
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GIF Encoder (NDK) Android
C++ / Android NDK- High-performance GIF encoding in native C++
- Asynchronous buffer writing for non-blocking UI and stable FPS
- Zero-copy texture β frame pipeline from OpenGL surfaces
- Optimized memory footprint for mobile constraints
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Organic Text-to-Expression Generator for 3D Talking Heads
LLM + 3D Animation- Convert free-form text into realistic facial expressions and timing
- emotion β drives 3D rigs
- Real-time lip-sync + expression blending for interactive avatars and VTubing
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On device Game Upscaler for edge-devices