Tux Platforming. Not to be confused with SuperTux, which is another really good Tux game!
Tux was walking around an island one day, when he decided to challenge himself to get through a desert, but what he didn't know, is that this would start a journey where he goes to different parts of the island to defeat different things...
This is inspired by Super Mario Bros, but it may be inspired by SuperTux Milestone 1 too, especially with the art as that's really the only style I know how to do decently.
There's a lot to be done, but for the first version (v0.1.0), there needs to be 16 fun levels and decent art for desert levels. Help is appreciated.
- Haxe, HaxeFlixel, Lime, and others - HaxeFlixel is used for this game, and HaxeFlixel uses things like Lime, Haxe, Flixel and OpenFL (I think?)
- Discover HaxeFlixel - A lot of the code is gonna be from Discover HaxeFlixel. I feel like at the end of the project, the code might not look that similar, but this will be used as a base.
- Vaesea - Art, Levels, Music, Coding
- FilipOK - Art
- AnatolyStev - Coding (PepperTux code that was used here)
- Sunburn - Desert sand texture used for deserthills background (https://opengameart.org/node/7958)
- Johan Brodd - Rock texture used for stone tiles (https://opengameart.org/content/totem-construction-kit)
- Larry Ewing - Tux (and Tux image used in worldmap, which is just a resized version of the original Tux image)
- leohpaz - Hit sound effect used for squishing enemies (https://opengameart.org/content/12-player-movement-sfx)
- dklon - Jump sound effect (https://opengameart.org/content/platformer-jumping-sounds)
- estudiocafofo - Music (https://opengameart.org/content/happy-game-theme-demo)
- deleted_user_4541234 - Kick sound effect (although the one used is a very short version) (https://freesound.org/people/deleted_user_4541234/sounds/448880/)
- Legnalegna55 - Wow sound effect (unused, sped up) (https://freesound.org/people/Legnalegna55/sounds/547353/)
- HighPixel - Fireball sound effect (used for shooting fireballs, cut a little at the beginning) (https://freesound.org/people/HighPixel/sounds/431174/)
- SamsterBirdies - Explosion sound effect (unused at the moment but could be used for a future bomb enemy?) (https://freesound.org/people/SamsterBirdies/sounds/621003/)
- johnthewizar - Snare sound effect (Used for when an enemy dies by fireball or when a Desert Tortoise hits an enemy) (https://freesound.org/people/johnthewizar/sounds/264794/)
- ErrorCell - Snare sound effect (Used for when a Desert Tortoise hits a wall) (https://freesound.org/people/ErrorCell/sounds/36776/)
- DeltaCode - Impact sound effect (Used for when a bonus block / brick block is hit) (https://freesound.org/people/DeltaCode/sounds/667654/)