This 2D Jump & Run Controller is designed to provide fundamental mechanics for 2D platforming games. It features smooth movement, jumping capabilities, and camera control tailored for a dynamic gameplay experience.
- Movement: Supports walking and running in two dimensions.
- Jumping: Includes single and double jumps.
- Camera Controls: Camera can be scrolled to prevent leap of faith situations.
- Jump Buffer: Temporarily stores jump input to enhance jump precision and responsiveness.
- Level: A compact course with moving platforms to test the controller's features.
- Gar'umak: My cat Garu'mak will tell you about the input controls.
I developed this project for my very first semester in my Games Programming Education at SAE Institute as part of the "Game Programming Basics"-Module.

