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“A multiplayer AR Beyblade game built with Unity — lets players battle virtual spinning tops in augmented reality.

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SanyamBK/AR-Beyblade-Game

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🌀 AR Beyblade Game

An immersive multiplayer augmented reality (AR) Beyblade game built using Unity and Photon PUN, where players can engage in real-time spinning battles overlaid on real-world surfaces. Inspired by the nostalgic Beyblade series, this project brings the excitement of physical Beyblade battles into the digital AR world.

🎮 Project Description

Players use their device's camera to scan surfaces and place an AR Beyblade arena. They can launch virtual Beyblades, engage in real-time multiplayer battles, and aim to knock out opponents using realistic physics and collision dynamics.

🔥 Key Features

  • 🌐 Multiplayer Battles with Photon Unity Networking (PUN)
  • 📱 AR Arena Placement using Unity's AR Foundation
  • 🌀 3D Beyblades with physics-based spin and collision
  • 🎯 Target Audience: Ages 8+, casual AR gamers, and Beyblade fans
  • ⚙️ Custom Beyblade Stats (HP, speed, collision strength)

🛠️ Tools & Technologies

  • Unity 2022+
  • AR Foundation
  • Photon Unity Networking (PUN)
  • C# scripting
  • 3D Models & Assets from Unity Asset Store / Online sources

🧱 Game Architecture

  1. Unity + AR Foundation Setup – for camera and plane detection
  2. Photon Multiplayer Integration – real-time sync of player actions
  3. Custom Physics Engine – spin mechanics, damage, collisions
  4. Interactive Lobby and Arena UI

📦 Unity Package

📥 Download ARBeybladePackage.unitypackage (Google Drive)

Contains all scenes, scripts, prefabs, and assets for the full AR Beyblade experience.

🧪 Demo Highlights

  • 🔄 Real-time multiplayer battles
  • 🛠️ Seamless AR placement
  • 🎨 3D Beyblade customization
  • ⚔️ Competitive gameplay with knockout dynamics

👨‍💻 Contributors

  • Sanyam Barwar — 2022447, IIIT-Delhi
  • Devesh Hooda — 2022154, IIIT-Delhi

"Let it rip — in Augmented Reality!"

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