An immersive multiplayer augmented reality (AR) Beyblade game built using Unity and Photon PUN, where players can engage in real-time spinning battles overlaid on real-world surfaces. Inspired by the nostalgic Beyblade series, this project brings the excitement of physical Beyblade battles into the digital AR world.
Players use their device's camera to scan surfaces and place an AR Beyblade arena. They can launch virtual Beyblades, engage in real-time multiplayer battles, and aim to knock out opponents using realistic physics and collision dynamics.
- 🌐 Multiplayer Battles with Photon Unity Networking (PUN)
- 📱 AR Arena Placement using Unity's AR Foundation
- 🌀 3D Beyblades with physics-based spin and collision
- 🎯 Target Audience: Ages 8+, casual AR gamers, and Beyblade fans
- ⚙️ Custom Beyblade Stats (HP, speed, collision strength)
- Unity 2022+
- AR Foundation
- Photon Unity Networking (PUN)
- C# scripting
- 3D Models & Assets from Unity Asset Store / Online sources
- Unity + AR Foundation Setup – for camera and plane detection
- Photon Multiplayer Integration – real-time sync of player actions
- Custom Physics Engine – spin mechanics, damage, collisions
- Interactive Lobby and Arena UI
📥 Download ARBeybladePackage.unitypackage (Google Drive)
Contains all scenes, scripts, prefabs, and assets for the full AR Beyblade experience.
- 🔄 Real-time multiplayer battles
- 🛠️ Seamless AR placement
- 🎨 3D Beyblade customization
- ⚔️ Competitive gameplay with knockout dynamics
- Sanyam Barwar — 2022447, IIIT-Delhi
- Devesh Hooda — 2022154, IIIT-Delhi
"Let it rip — in Augmented Reality!"