Releases: RandomityGuy/io_dif
Releases · RandomityGuy/io_dif
1.3.4
1.3.3
- Fixed a critical bug where the exporter would use up all the memory of the machine in some rare cases.
- The plugin now no longer exports degenerate triangles
- [Keppy]: Added more PathedInterior options: Target Marker, Constant Speed
- [Keppy]: Added support for rotations for entities and PathedInteriors. Rotation fix will work in the future PQ updates.
1.3.2
- Finally fixed broken UVs during export for the last time hopefully.
- [Keppy]: Added support for Path Triggers for Moving Platforms for both importing and exporting DIFs.
- [Keppy]: Added more options for Moving Platforms: Marker Type, Total Time, Starting Time, and Reverse.
- [Keppy]: Fixed bounding boxes of interiors being bigger than they should be.
1.3.1
- Add support for invisible surfaces, to use them, give them a material named 'NULL' with no texture file attached to it.
- Fixed moving platforms not exporting correctly.
1.3.0
New Rust Edition fixing a load of previous export bugs as well as providing support for Blender 4.0+. Please note that the best version to use this plugin has now become Blender 4.0 and above. There may be some issues in the previous versions.
- Updated the whole plugin to work on 4.0 and above
- Rewritten the DIF export module with one written in Rust. Adding more export options to tweak. Please read the README for them.
- DIFs will now correctly generate BSP Trees for Drop To Ground and Raycasts. If for some reason this results in an infinite loop, try disabling the BSP Tree. (See README)
- Updated hxDif to fix DIF import bugs
- Tweaked Import DIF/CSX feature to not triangulate DIF faces.
- Added option whether to use material name as texture name instead of material's texture file name. This will automatically trim the .0xx numbers from material names.
- Added a progress bar to see DIF export status.
1.2.9
- Updated hxDif to fix parsing specific difs
1.2.8
- Added Mac support thanks to HiGuy
- Fixed CSX import errors on newer versions of Blender
- Fixed CSX brushes being wrongly rotated on imported
1.2.7
- Improved DIF generation for better performance ingame.
1.2.6
- Added support till blender 3.3
- Partial support for instanced objects
- Attempted to fix more broken UVs
1.2.5
- Fixed broken UV bugs in even more cases.