Releases: NoahStolk/simple-level-editor
Releases · NoahStolk/simple-level-editor
v0.13.0
Commits
- d39680f: Update README (Noah Stolk)
- d3605b7: Move entity config tree node rendering to own type (Noah Stolk)
- a1996e7: Render FPS in top right corner (Noah Stolk)
- e798e00: Rename Vertex to PositionTextureNormal (Noah Stolk)
- e60c73e: Improve grid and line rendering (Noah Stolk)
- 68d6615: Only apply fade out to grid (Noah Stolk)
- 0f4fa89: Control grid fade out min distance (Noah Stolk)
- 5daa68e: Move camera zoom to display tab (Noah Stolk)
- 54e7922: Show mesh name on hover in object editor (Noah Stolk)
- b52166a: Restructure some code (Noah Stolk)
- c7ede17: Rename Resources directory to Content (Noah Stolk)
- bafa6a5: Enable AllowUnsafeBlocks globally (Noah Stolk)
- 711d047: Refactor app; move states to separate project (#41) (Noah Stolk) #41
- f16b3fe: Clean up (Noah Stolk)
- 02d11e2: Refactor LevelEditorWindow (Noah Stolk)
- 3801975: Refactor UI (Noah Stolk)
- 6b4daac: Add some hints to UI (Noah Stolk)
- 157bd32: Use ImageSharp to support more image formats (Noah Stolk)
- 7c5f6b8: Release 0.13.0 (Noah Stolk)
v0.12.4
v0.12.3
v0.12.2
v0.12.1
v0.12.0
Commits
- a237417: Update dependencies (Noah Stolk)
- 12a36d1: Update dependencies (Noah Stolk)
- 27896d4: Always trim trailing whitespace (Noah Stolk)
- 6ab9db8: Clean up using (Noah Stolk)
- d6a95e4: Use F# for union types (#25) (Noah Stolk) #25
- 90bb03c: Drop support for old level version (Noah Stolk)
- 540356f: Update test (Noah Stolk)
- 7fd9aa6: Use F# enum for EntityShape (Noah Stolk)
- 32ba423: Add GetDefaultDescriptor to EntityShape (Noah Stolk)
- 0b598d8: Restructure F# code (Noah Stolk)
- 6211973: Fix some warnings (Noah Stolk)
- 1b4a247: Refactor F# code (Noah Stolk)
- f17c8b7: Make naming more consistent (Noah Stolk)
- 355897e: Use using instead of qualifiers (Noah Stolk)
- 0fdcded: Make ParseUtils obsolete (Noah Stolk)
- 5bd5963: Extend entity type in entity config format (#27) (Noah Stolk) #27
- bc20790: Fix warnings (Noah Stolk)
- 761bce1: Fix not deep copying EntityPropertyValue (Noah Stolk)
- e86c05e: Use AddRange instead of for-loop (Noah Stolk)
- 07b9dd7: Move EntityProperty to F# (Noah Stolk)
- 4ef2741: Move Entity type to F# (#31) (Noah Stolk) #31
- b13feb7: Move WorldObject type to F# (Noah Stolk)
- ac81664: Move Level3dData type to F# (Noah Stolk)
- 9a7e664: Move entity config types to F# (Noah Stolk)
- ba99974: Use JSON instead of XML (#32) (Noah Stolk) #32
- 235eec2: Rename some fields (Noah Stolk)
- 4cef4d6: Add TODOs (Noah Stolk)
- 96f93d5: Refactor and clean up (Noah Stolk)
- a13c83a: Render focus axes (Noah Stolk)
- b984663: Refactor rendering (Noah Stolk)
- 69f226e: Refactor LineRenderer (Noah Stolk)
- d066af3: Make LineRenderer an instance class (Noah Stolk)
- 6b783bf: Improve rendering moving objects (Noah Stolk)
- d58de09: Remove unused parameter (Noah Stolk)
- 8f8a919: Fix missing line rendering (Noah Stolk)
- f2ee325: Move raycast utils to separate static class (Noah Stolk)
- 044befa: Clear selection when clicking outside of any objects or entities (Noah Stolk)
- b94022f: Render move comparisons (Noah Stolk)
- af8b086: Show move distances more clearly (Noah Stolk)
- 57fdb54: Render separate grid when moving object horizontally outside of default grid (Noah Stolk)
- 8d5bfde: Add camera zoom slider (Noah Stolk)
- 546d39e: Center grid around focus point instead of camera position (Noah Stolk)
- 9a91d3a: Add meshes and textures to EntityConfig format (#33) (Noah Stolk) #33
- 1a5c5da: Fix test entity config file (Noah Stolk)
- 14fc3f4: Support models with multiple meshes (#35) (Noah Stolk) #35
- 01bd8cc: Update development and test dependencies (Noah Stolk)
- bf1a76a: Release new versions (Noah Stolk)
v0.11.1
v0.11.0
Commits
- 4c8dcc2: Fix field style in .globalconfig (Noah Stolk)
- ea517a8: Remove unused code (Noah Stolk)
- a5df9fc: Improve UI for proportional scaling (Noah Stolk)
- f88a5e4: Disable "load entity config" button when level is not saved to prevent crash (Noah Stolk)
- 7e6ecfd: Use fields in color structs (Noah Stolk)
- 2a143d6: Add TryRead utility methods (Noah Stolk)
- fa381bb: Add more fields to entity property descriptor (WIP) (#15) (Noah Stolk) #15
- 93481c4: Use OneOf for shapes (Noah Stolk)
- 06d887c: Set up Formats project (Noah Stolk)
- 372bfa1: Move XML parsing to SimpleLevelEditor.Formats (Noah Stolk)
- 19b3b5e: Rewrite entity config and XML serialization (#21) (Noah Stolk) #21
- 6a9c9d6: Refactor (Noah Stolk)
- 6262b8d: Use separate enum in entity config XML model (Noah Stolk)
- da4188a: Rewrite XML level format (Noah Stolk)
- d15ef77: Refactor code and fix warnings (Noah Stolk)
- b72166d: Remove version from level model (Noah Stolk)
- e730ae5: Publish formats library to nuget.org (Noah Stolk)
- 6f3d8cf: Rename DataFormatter to LevelXmlDataFormatter (Noah Stolk)
- f16bb58: Update TrimmerRoots.xml (Noah Stolk)
- c9ddab9: Fix CI (Noah Stolk)
- 19c2f3f: Release v0.11.0 (Noah Stolk)