Skip to content

Fix/web gl loading and ipfs gateway#2

Open
tobias-petrasch wants to merge 2 commits intomainfrom
fix/web-gl-loading-and-ipfs-gateway
Open

Fix/web gl loading and ipfs gateway#2
tobias-petrasch wants to merge 2 commits intomainfrom
fix/web-gl-loading-and-ipfs-gateway

Conversation

@tobias-petrasch
Copy link

No description provided.


### Build and run

Select `File -> Build And Run` to start a unity development web server and run the project in a browser (`http://localhost:51326`).
Copy link
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

@tobias-petrasch Unity actually just selects an available port so this isn't consistent. Unfortunately, I don't think there's any way to explicitly set which port this runs on, so we might need to remove those redirect URI check restrictions in the backend temporarily if we want to support that.

Copy link
Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

We could also use an external http server (e.g., npx http-server) with a fixed port. Instead of running build & run in Unity, we only run the build command. Don't think it makes sense to change the backend.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants