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Binary file added four_corners/barriers.data
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21 changes: 21 additions & 0 deletions four_corners/map.conf
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game_modes = return {"classes","classic"}
barrier_area = return {pos1={x=0,y=0,z=0},pos2={x=130,y=130,z=130}}
teams = local _={};_[1]="flag_pos";_[2]="enabled";return {yellow={[_[1]]={x=105,y=104,z=105},pos1={x=130,y=65,z=65},[_[2]]=true,pos2={x=65,y=130,z=130}},purple={[_[1]]={x=25,y=22,z=105},pos1={x=65,y=65,z=130},[_[2]]=true,pos2={x=0,y=0,z=65}},blue={[_[1]]={x=25,y=104,z=25},pos1={x=15,y=145,z=80},[_[2]]=true,pos2={x=80,y=80,z=15}},green={[_[1]]={x=105,y=22,z=25},pos1={x=65,y=65,z=0},[_[2]]=true,pos2={x=130,y=0,z=65}}}
chests = return {{amount=12,pos1={x=29,y=103,z=29},pos2={x=40,y=104,z=40}},{amount=12,pos1={x=90,y=103,z=90},pos2={x=101,y=104,z=101}},{amount=12,pos1={x=29,y=21,z=90},pos2={x=40,y=22,z=101}},{amount=12,pos1={x=90,y=21,z=29},pos2={x=101,y=22,z=40}},{amount=80,pos1={x=45,y=44,z=45},pos2={x=85,y=86,z=85}}}
phys_jump = 1
phys_speed = 1
size = return {x=130,y=130,z=130}
map_version = 3
enabled = true
name = Four Corners
phys_gravity = 1
initial_stuff = return {"default:pick_mese","default:stick 10","default:torch 20","default:ladder 20"}
author = binshaden
hint = Leave no corner unexplored!
license = CC BY-SA 4.0
others =
treasures =
skybox = none
enable_shadows = 0.26
start_time = 5900
time_speed = 1
Binary file added four_corners/map.mts
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Binary file added four_corners/screenshot.png
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