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Binary file added old_ruin/barriers.data
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21 changes: 21 additions & 0 deletions old_ruin/map.conf
Original file line number Diff line number Diff line change
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game_modes = return {"classic","classes","nade_fight"}
barrier_area = return {pos1={y=0,z=0,x=0},pos2={y=166,z=209,x=199}}
teams = local _={};_[1]="enabled";_[2]="flag_pos";return {blue={pos1={y=166,z=208,x=1},pos2={y=2,z=100,x=198},[_[2]]={y=59,z=198,x=103},[_[1]]=true},red={pos1={y=166,z=1,x=198},pos2={y=2,z=97,x=1},[_[2]]={y=59,z=5,x=100},[_[1]]=true}}
chests = return {{pos1={y=-11,z=0,x=0},pos2={y=23,z=96,x=198},amount=42},{pos1={y=-54,z=99,x=0},pos2={y=41,z=208,x=197},amount=42}}
phys_jump = 1
phys_speed = 1
size = return {y=166,z=209,x=199}
map_version = 3
enabled = true
name = Old Ruin
phys_gravity = 1
initial_stuff = return {"default:sword_stone","default:pick_stone","default:cobble 50"}
author = Atlante
hint =
license = CC-BY-SA-3.0
others =
treasures =
skybox = SunSet
enable_shadows = 0.26
start_time = 4300
time_speed = 1
Binary file added old_ruin/map.mts
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Binary file added old_ruin/screenshot.png
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