/**
* Arsen Đurđev (Krupanjac)
* Software Engineer — Systems, Architecture, Performance
*/
interface EngineerProfile {
foundation: {
paradigm: ["Low-Level Systems", "Abstraction-Oriented Design", "Performance Engineering"];
principles: ["Correctness", "Efficiency", "Scalability", "Maintainability"];
};
competencies: {
systems: "Resource-aware, deterministic software";
architecture: "Composable, modular, and evolvable systems";
backend: "Reliable services and data-driven applications";
algorithms: "Data structures and algorithmic optimization";
};
focus: "Designing and building efficient systems from first principles";
mindset: "Understand the machine, control the system";
status: "Compiling...";
}krupanjac.dev • linkedin/arsendjurdjev
graph TD
subgraph Core ["Core Systems Engineering"]
LowLevel[Low-Level Programming] -->|Efficiency| Runtime[Runtime Performance]
Memory[Memory Management] -->|Control| Stability[System Stability]
Concurrency[Concurrency & Parallelism] -->|Scaling| Throughput[High Throughput]
Algorithms[Algorithms & Data Structures] -->|Optimization| Runtime
end
subgraph Architecture ["Software Architecture"]
Design[System Design] -->|Abstractions| Modules[Modular Components]
Interfaces[Clear Interfaces] -->|Contracts| Integration[System Integration]
Optimization[Performance-Oriented Design] -->|Tradeoffs| Design
end
subgraph Backend ["Backend & Services"]
Services[Backend Services] -->|APIs| Communication[Inter-Process Communication]
Data[Data Modeling] -->|Consistency| Storage[Persistent Storage]
Scaling[Scalability Strategies] -->|Load| Services
end
subgraph Tooling ["Tooling & Automation"]
Scripting[Scripting & Automation] -->|Productivity| Workflow[Developer Workflow]
Debugging[Profiling & Debugging] -->|Insights| Optimization
Build[Build & Deployment] -->|Reliability| Systems
end
Core --> Architecture
Architecture --> Backend
Core --> Tooling
Tooling --> Architecture
style Core fill:#1e1e1e,stroke:#d07a16,stroke-width:2px,color:#ffffff
style Architecture fill:#1e1e1e,stroke:#6f42c1,stroke-width:2px,color:#ffffff
style Backend fill:#1e1e1e,stroke:#3178C6,stroke-width:2px,color:#ffffff
style Tooling fill:#1e1e1e,stroke:#3776AB,stroke-width:2px,color:#ffffff
Software engineer specializing in high-performance systems, algorithms, and low-level programming. Focused on building efficient software from the ground up—game engines, neural networks, and scalable backend architectures.
Systems Engineering → Low-level programming, memory models, concurrency, performance tuning
Architecture → Modular design, clear interfaces, abstraction boundaries
Backend Systems → Service design, data modeling, API-driven systems
Algorithms → Data structures, complexity analysis, optimization techniques
Tooling & Workflow → Automation, debugging, profiling, build systems
| Domain | Technologies |
|---|---|
| Systems | |
| Web | |
| Databases | |
| Scripting | |
| OS |


