cube: Correctly apply sRGB OETF/EOTF #1071
Merged
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vkcube is incorrectly treating srgb texture values as linear, then writing linear values to a COLORSPACE_SRGB_NONLINEAR swapchain image without an _SRGB format or manual correction.
VK_FORMAT_R8G8B8A8_SRGB as a sampled image format is required to be supported, so changing the input texture is fine.
SRGB formats for swapchain are required if the equivalent UNORM is supported (and vice-versa). However it is possible for unextended vulkan 1.4 to only support 1010102 or 565 etc. formats.
This results in a slight overall change to the lighting of the cube. But it is more correct for those using vkcube's code as an example.