A simple glsl shader applicator for images.
The app looks for assets (shaders and images) recursively in ./assets, ../assets, or if neither directory exists, the current working directory.
| Key | Command |
|---|---|
| R | Reloads assets |
| F | Fits window to image |
| S | Saves output to <image>_<shader>.<image extension> |
| Up | Cycles shader to last file |
| Down | Cycles shader to next file |
| Left | Cycles image to last file |
| Right | Cycles iamge to next file |
Supported image formats: .bmp, .png, .tga, .jpg, .gif, .psd, .hdr, .pic
Supported shader extensions: .frag, .fsh, .fs, .glsl