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Map Editor

Warining! current version (6.2a) may be unstable with some maps (specially spr, pbc formats). Make sure to make backups of your work!

What this is

Map Editor is a tool for maps in ANSI Art for videogames programed in batch files using Seta:GPU Engine. Map Editor has various options to make easy the work.

Features

  • Built-in Seta:GPU
  • File Browser with filters for an easy navigation
  • Help menu
  • 16 colours for Foreground
  • 16 colours for Background
  • Eraser mode
  • Save & Load Support
  • Automatic drawing, rectangles and squares with margins or solid figures
  • Copy code for colours
  • Paste code for colours on any area of the map
  • A complete box with some tiles for map design
  • Capability for save and load maps with a size more larger than the window
  • Text inserter with or without colours
  • Can open and save some formats for others engines:
    • Paint Batch Colous Files
    • Batch Paint Files
    • Pic Editor Files
  • Support complete for chars from 1 to 32 (values in ASCII)
  • Mega eraser with selecting the area using the Forms option
  • Status bar
  • Font size
  • Copy pixel
  • Copy color of the pixel
  • Copy brush of the pixel
  • 3 chars as pencil for combine colours and generate more tones
  • Control pannel for move map (works only if the map is more larger than the window)

How To Use

See on YouTube

About

Map editor for batch games using SetaEngine For Batch Games

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