FloodForge is a C++ remake of a few Rain World modding tools.
It aims for intuitive controls, clean ui, and as few dependencies as possible.
Requirements:
Open MSYS2 MINGW64 and run:
pacman -Syu
pacman -S mingw-w64-x86_64-toolchain
pacman -S mingw-w64-x86_64-libutf8proc
If you want to have a permanent executable that you can run whenever, use this option.
sh build.sh
Use this if you are editing the code and need to quickly test
sh build.sh --debug
The build.sh script also works under Msys2.
First, install Make:
pacman -S makeThen refer to the Linux build instructions.
Install:
sudo apt-get install make
sudo apt-get install libglfw3-dev
sudo apt-get install pkg-config
sudo apt-get install g++
sudo apt-get install libutf8proc-devBuild:
sh build.sh
# build in debug mode
sh build.sh --debug
# build in release mode
sh build.sh --releaseReport it on the new FloodForge Discord server!
FloodForge is licensed under the GPL-3.0 License.
Please refer to the LICENSE file for full details.
GLFW binaries are included in this repository for ease-of-use.
The license is at the top of both .h files (include/GLFW/glfw3.h, include/GLFW.glfw3native.h).
- Fonts: See associated
READMEand license files in thefonts/directory. - Bitmap Fonts: Generated using Snow Bamboo.
- Splash Screen Art: Rendered from Rain World's Shoreline map.
- All other artwork: Hand-created by the FloodForge team.